Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
209 ratings
Nuke Overhaul
   
Award
Favorite
Favorited
Unfavorite
Tags: Arms Race
File Size
Posted
Updated
11.448 MB
4 Apr, 2015 @ 12:59pm
12 Apr, 2015 @ 9:57am
10 Change Notes ( view )

Subscribe to download
Nuke Overhaul

In 1 collection by The Kommissar
The Kommissar's Counter Strike Maps
23 items
Description
My attempt at an overhaul of de_nuke
Unlike other mappers, I do not feel that de_nuke's layout is wrong or does not work, I feel that the map is heavily hit by balance issues because of sightlines and vantages spots. In my overhaul I have attempted to make the map more accomodating for T side, providing them with powerful positions which can counter CT spots, for example, introducing a vent to T roof so T side can peek at heaven and counter the location in the early-round. This is one of many alterations I have made to the map, with the aim of balancing aspects and not necessarily changing aspects.

If you enjoy the map (or don't) feel free to provide feedback (constructive criticism is always appreciated) and rate the map :) Hope you enjoy and hopefully I will see you around soon :D

de_nuke_overhaul

Significant changes:
-Major Retextures of surfaces
-CT side are now GSG9 rather than SAS (T side still Balkan)
-Secret entrance closer to T side outside
-T side props at outside now taller
-Half of rafters now only accessable via boost
-Heaven now higher than rafters, accessible from rafters only via boost
-Radio walls removed, large open plan room now.
-Radio to headshot box sightlines removed
-Added doors to ramp
-Ramp to hell sightlines removed
-Hell now wallbangable from A site
-Catwalk extended to marshmallow
-Marshmallow no longer needs boost
-Secret entrance further towards T side
-Secret wallbangable by ARs (and deagle, no other pistols)
-Hut window accessible by bucket jump near door
-Hut window no longer visible from outside
-Warehouse entrance from outside now smaller
Popular Discussions View All (1)
12
12 Apr, 2015 @ 10:03pm
Suggestions, Issues, Gameplay Elements, and Fixes of the 12 April 2015 Map Update
Numbers
61 Comments
ChickenBoss510 17 Mar, 2019 @ 2:28pm 
Rafters are pretty OP, maybe parkour instead so the more rogue CT can give it a shot.
Gierys 22 Mar, 2016 @ 7:05am 
its just GREAT!
tommy pickles 19 Feb, 2016 @ 4:25am 
shit map, added shit to avoid to getting killed where you're too lazy to check.
Xanies 19 Feb, 2016 @ 4:24am 
gayest thing since elton john, map made purely because you're bad at T side on nuke
Kille Boi 8 Feb, 2016 @ 10:43am 
map look very beatiful
L3t 4 Feb, 2016 @ 4:42am 
do you still working on it?
✪Thakiin 1 Jan, 2016 @ 1:04pm 
Nice
The Kommissar  [author] 1 Jan, 2016 @ 7:27am 
I think that's a classic right there
Jλh Geppo 23 Dec, 2015 @ 2:09am 
Great but for the love of god change the pink light to something more realistic like red or just white.