Project Zomboid

Project Zomboid

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[B42] Destroyable World Fences
   
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26 Dec, 2024 @ 1:29pm
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[B42] Destroyable World Fences

Description
This is a reupload of the original mod by "Pao", if he ask me to delete it I will do so, otherwise enjoy the mod for the B42.

Destroyable World Fences
Just updated! You can customize how zombies behave near fences now!
Is the game too easy to cheese? Stop being a casual and make your life harder. You won't be safe anymore inside those fancy walls.
Fences have different stats, but most will resist for a very long time. But just in case, don't stay near them if you hear a thump noise.
Compatible with SP and MP (Host not tested)

IMPORTANT NOTICE
You will have to start from a fresh world since this mod modifies stuff during the world generation. You can modify health of the single type of wall\fences from the Sandbox Options, but the new health will be only applied to newly generated fences, so mess with these settings before starting a new serious game. Default values are what were being used before I added the sandbox settings, so they should be fine for most people.

ORIGINAL MOD:

Workshop ID: 2923027740
Mod ID: DWF

THIS MOD:

Workshop ID: 3392683871
Mod ID: DWF
5 Comments
Farkin 30 Dec, 2024 @ 2:33pm 
By the look of it for b42 this still only applies to metal fences, so this mod is gonna still be useful even after this mechanic drops in the vanilla game.
RaullxP  [author] 26 Dec, 2024 @ 5:15pm 
is compatible with current save files, no worry
MilaYanska 26 Dec, 2024 @ 4:30pm 
Will changes apply to the areas I have not visited yet (I haven’t left the initial spawn area yet)? Or the new game is mandatory?
RaullxP  [author] 26 Dec, 2024 @ 3:39pm 
That's right but it hasn't been officially added yet, in the post when the B42 came out they published it that this feature will come out after, enjoy.
UnCheat 26 Dec, 2024 @ 3:32pm 
Wasn't it announced as part of the b42 build?