Project Zomboid

Project Zomboid

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B42 - Extra Fliers of Interest
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14.339 MB
25 Dec, 2024 @ 9:23am
28 Dec, 2024 @ 8:26pm
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B42 - Extra Fliers of Interest

In 1 collection by Deon ☣
B42 Deon's Mods
154 items
Description
This mod adds various fliers that point to landmarks on new and old town maps.
It's built to expand existing "fliers" system in Unstable build 42.

More fliers will be added overtime.

Each flier has associated text, and you can click a small icon on bottom right of it to reveal map of the location.

Added fliers/papers/article cut-outs:

- AMZ Steel
- Brott Cattle
- C.G.E. Factory.
- Camp Arthur
- Cortman Medical
- Deerhead Lake Park Ranger
- Echo Creek Diner
- F. Arable Factory
- March Ridge bunker
- Onyx Drive-In Theater, Rosewood
- Schubert's Estate Lakeview Cabin
- Velvet Tassel
- Waverly Hills sanatorium

More fliers will be added over time.

The way the game works: when a flier "drops", it becomes one of random types. These fliers added to standard list without causing conflict, so it will be compatible with other flier/newspaper/brouchure mods.


Big thanks to VlwsMIR for the help with resolving coding issues.


Disclaimer + How it's done

Some of the backgrounds (camps, drive-in) were created by Stable-Diffusion and later touched by hand.
Some of pieces of image (like mumbo-jumbo text on newspaper article) were created with Photoshop's "expand" feature.

If you want to do better, or add your own fliers, I've made a special guide on how to make such mod. Do share your work, I would like to link it here for more attention:
Guide to create your own fliers!
- Steam Community guide


Translations available:
- Spanish - corrected by I'mNotKonnor
- Italian - translated with ChatGPT
- German - translated with ChatGPT
- French - translated with ChatGPT

My other mods for Build 42





[discord.gg]


Workshop ID: 3391711960
Mod ID: ExtraFliersB42
Popular Discussions View All (2)
3
28 Dec, 2024 @ 6:00pm
Suggestions for locations
Deon ☣
2
28 Dec, 2024 @ 8:26pm
Translations' feedback/submissions
Deon ☣
32 Comments
Deon ☣  [author] 28 Dec, 2024 @ 8:27pm 
Small update to fix ES (Spanish) translation problems. Huge thanks to Im'NotKonnor
Deon ☣  [author] 28 Dec, 2024 @ 7:15pm 
1.7
Added translations for ES, IT, DE, FR.

If you want to provide feedback or help, please use the created discussion.
I'mNotKonnor 28 Dec, 2024 @ 6:50pm 
Alright, that sounds perfect to me
Deon ☣  [author] 28 Dec, 2024 @ 6:43pm 
I would rather not have it as a separate mod since I keep on growing and expanding it, and there's a functionality to translate inside of the text files.


If you want we can add translation to this mod together, it's as easy as editing a text file. I can add you as a co-author on Workshop if you drop me the translated images and text.
I'mNotKonnor 28 Dec, 2024 @ 6:20pm 
Hello, Deon. I really like your mod and the work you're doing with it, adding details with new flyers for new locations in the game. I’d like to ask you about something: I’m working on a mod with the vanilla flyers completely translated into Spanish, and I’d like to include your flyers, translate them, and add them there. Of course, you will be properly credited for the original designs and the original mod.
Deon ☣  [author] 28 Dec, 2024 @ 6:12pm 
1.6
A small update adding a torn ad for CGE Factory building.

It was a request, but later I realized that the game already has a different kind of ad for CGE factory. Oh well, now there's two :)
Deon ☣  [author] 28 Dec, 2024 @ 4:29pm 
1.5 update
- Manually redrew all elements of Camp Arthur flier.
- Used more credits and a combination of Photoshop Upscale, Stable diffusion and manual edits to significantly (in my opinion) improve the quality of Onyx Drive-In and Deerhead Lake Ranger fliers, to reduce jank.
Deon ☣  [author] 28 Dec, 2024 @ 4:01pm 
I'm working on manual touch-ups and redrawing of those 3 obviously-generated backgrounds to make them look like comic and less like fever dream, standby for an update.
Deon ☣  [author] 28 Dec, 2024 @ 1:05pm 
For people who would like to do better, I've modified the disclaimer in the mod description. Hopefully it helps to avoid unnecessary complaints.
Deon ☣  [author] 28 Dec, 2024 @ 12:58pm 
Not all, GamerRoman. Just 3 of them use background images generated by Stable Diffusion that I had to fix, since it made quite crazy things appear there (both camps and Drive-In).

That's because I am terrible at drawing nature, but I may revisit them later.

The rest is done 100% in Photoshop. For News article I used Photoshop "expand" feature to create the mumbo-jumbo replacing actual text. And for the article text I used ChatGPT+wikipedia article on Louisville sanatorium.


So I am sorry to tell you, but it's not all AI-generated, just a small percent.
And I understand that from the user's point of view it's hard to appreciate the sleepless nights after work and amount of time needed to make the mod.

If you want to do better, I've even made a guide on how to create such mod,

Thanks for the feedback though, you made me realize that some of the images stand out too much and need more work.