Total War: WARHAMMER III

Total War: WARHAMMER III

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ZC EMPIRE COMMAND GROUP - SIGMAR'S HEIRS SUBMOD | PROVINCIAL BANNERS UPDATE (WIP)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people This is ZC EMPIRE COMMAND GROUP submod for SIGMAR'S HEIRS, the difference between the original is that with this version i can release different command group for different provinces. -ORIGINAL ...
Warlord Louen
Erstellt von MELBONGO
Moustache protection also BIG SHOUTOUT TO THE PPL IN ZC MODDING COVE for helping me out with my first mods ...
ZC GRIMGOR RESKIN
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description Introducing the latest addition to your Greenskin campaign: the revamped and reimagined Grimgor! I've made this reskin for immersion and consistency in my campaign together with my r...
-OBSOLETE- ZC GREENSKIN MODDING ASSETS (USE THE NEW ZC ALL IN ONE MODDING ASSETS)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people ATTENTION ATTENTION - NEW ALL IN ONE ZC MODDING ASSETS SUBSCRIBE HERE This is the Greenskins assets used in the reskin and future projects, the assets are required to be downloaded in order for ...
Lily's Bretonnia Overhaul - Unit Pack Submod
Erstellt von Zaylidin
Sons and Daughters of Fair Bretonnia! Unite the realm with these brand new Bretonnian Units! This mod requires my overhaul mod in order to work otherwise you will crash-to-desktop. Nasty. Also, put this submod above the main overhaul in the load order. Get...
ZC BRETONNIA COMMAND GROUP- LILY SUBMOD (NOT UPDATED)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people This mod adds the command groups to the units from Lily mods, more roleplay but also a graphical aspect to the infantry regiments and, still currently being worked on, artillery crew. This mod a...
Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
Erstellt von Zaylidin
Sons and Daughters of Fair Bretonnia! At last, I give you the TRUE Definitive Edition version of my Bretonnia Overhaul! This mod is a rework of Bretonnia, adding new units, technologies and balance changes to enhance your feudal-over-lording experience. Th...
ZC EMPIRE RESKIN Submod - The Rise Of The Floppy Hat. - Archers update
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description "Three things make the Empire great, faith steel and gunpowder. Plus a little variety because why not." So, what is this? Simply put this sub mod adds some floppy hat variants to the...
Sigmar's Heirs, an Empire Overhaul - Assets
Erstellt von Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
[BETA] Sigmar's Heirs, an Empire Overhaul
Erstellt von Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
ZC EMPIRE RESKIN - SIGMAR'S HEIRS SUBMOD
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description Someone asked for ZC Empire Reskin with Sigmar's Heirs? Here's to you This submod will make it work ZC Empire Reskin variants for Sigmar's Heirs regional recruitments Requirements: U...
ZC EMPIRE RESKIN (2.0) - Archers update
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description The workshop return. *If you want to add floppy hats in the variants you need this EMPIRE SUBMOD - Floppy Hats for Reskin because this reskin is helmets only* The ZC Empire Reskin is...
ZC GREENSKIN LOOTED STEAMTANK (heavy WIP)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people DISCLAIMER This project was originally intended to release one day before patch 5.0, but once the update hit, all my hard work was rendered useless. I spent countless hours creating it, only to ...
ZC BRETONNIAN COMMAND GROUP (NOT UPDATED)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people This mod adds more roleplay but also a graphical aspect to the infantry regiments and, still currently being worked on, artillery crew. This mod adds officers, bodyguards, and bannermen to the B...
Reloading Animations
Erstellt von Marthenil
---Updated for 6.0 OOD! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight ...
ZC ANIMATION MOD (WIP) - Handgunners update
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...
ZC EMPIRE COMMAND GROUP
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people This mod adds more roleplay but also a graphical aspect to the infantry regiments and, still currently being worked on, artillery crew. This mod adds officers, bodyguards, and two bannermen to t...
ZC GREENSKIN RESKIN
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description The ZC Greenskin Reskin is a Greenskin graphic overhaul that changes Orcs, goblins, trolls units to a new stylish look. This mod intends to add much variety as possible and add reali...
Warhammer 1 Update Project Model Fixes
Erstellt von Dead Baron
This pack includes any fixes I made along the way that aren't just texture updates. This should maximize compatibility for the texture only pack to other reskin mods. Wsmodels included in this pack will malfunction or cause conflicts if other packs use or ...
Warhammer 1 Texture Update Project
Erstellt von Dead Baron
The darker screenshots are the updated textures Introduction Hello! This is a large project I started a while ago that I feel has hit a notable milestone. Currently I have made progress with Empire, Dwarfs, and some for Chaos and Norsca. This project is on...
ZC MODDING ASSETS
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the required mod with all the zc assets used in all my projects and are required to be downloaded in order for those mods to be used. IF YOU WANT ASSETS FROM THIS MOD, CONTAC...
ZC BRETONNIA RESKIN
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description "Strange women lying in ponds distributing swords is no basis for a system of government!" FIRST WORKSHOP RELEASE, it's still early WIP but now it's playable. The ZC Bretonnia Reskin...
ZC EMPIRE RESKIN - HOOVERIC RESKIN SUBMOD (DISCONTINUED)
Erstellt von [SEAF] ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people -DESCRIPTION- ----------------------------------------------------------------- THE MOD HAS BEEN DISCONTINUED SINCE MY MAIN RESKIN INCORPORATE WELL EVERYTHINGS THAT WERE IN THIS MOD. GO DOWNLOAD...
Hooveric Reskin (HV Reskin)
Erstellt von hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Seasons and Holidays [compatible with battle weather mods!]
Erstellt von Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
MIXER - Mixu's Unlocker
Erstellt von Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
AI Commandment Selection Changes
Erstellt von Lycia Pintella
Some tweaks to get the AI to use a better commandment in a given situation. As a general rule, issues are dealt with in the following order: Recruitment boost > Corruption > Low Public Order > Growth > Income (but if income is high in a province the income...
Flogis Battle AI Mod (Slightly-Smarter-AI-Version)
Erstellt von flogi
What does this mod do? We all know the Warhammer AI can be cheesed quite effectively, this mod tries to make it a bit more difficult. Although limited I have made some tweaks to the battle AI. This only will affect the AI on the battle map and can be used ...
AI Vision
Erstellt von Incata
This mod increases the vision range for the AI. Unlike the player the AI does not have any bonuses to vision range, this mod offers some vision advantage to the AI especially on higher difficulties. If you want parity on this check out my AI Anty-Cheat mod...
AI Power Supply
Erstellt von Incata
This mod makes changes to some economic/military aspects of the AI and the player to give more life to the campaigns by increasing the number of armies and the economic strength of the factions. Quite a few changes have been made to the mod in the last upd...
AI Recruitment Unleashed
Erstellt von Incata
This mod modifies the compositions of AI recruitment pools to adjust the quantity of each type of unit they recruit. Here is a new revised and expanded version AI Recruitment Revolution This mod is a revision of my TWW2 mod Ai Recruitment Unleashed . This ...
AI Occupation Decision
Erstellt von Incata
This mod modifies the AI's ability to Colonize, Gift, Liberate, Occupy, Raze, Settle, Plunder, Vassalize, and Treasure when deciding what to do with a settlement. This mod is a revision of my TWW2 mod AI Occupation Decision CA has modified this aspect quit...
AI Military Construction System
Erstellt von Incata
This mod modifies the AI construction system to build more defensive buildings. This mod is now included in AI Construction Priorities Reworked This mod deals with the AI building system. I recommend using the Lycia mod but in no case use both at the same ...
AI Economy
Erstellt von Incata
This mod modifies the economic system of the ai, giving it the ability to use up to 95% of its income. This improvement is between 5% and 30% of the income of the ai. If the AI has enough resources to maintain its troops for an acceptable time, it will be ...
AI Army Tasks and Strategy
Erstellt von Incata
This mod focuses on improving the behavior of the AI in campaign. This mod is a revision of my TWW2 mod Ai Army Tasks and Strategy and Ai Evolution (Beta) I have recreated this mod from 0 to give an improved behavior to the AI so that it plays better in th...
AI Anti-Cheat
Erstellt von Incata
This mod removes, modifies and expands some of the Cheats of the AI to make it fairer and more playable by the machine. This is the first of my series of AI mods, I will upload the series of my mods ported from TWW2. Not all AI cheats have been removed bec...
Unique Faction Currencies
Erstellt von Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Unique Faction UI
Erstellt von Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary Changes the UI to a unique design and colour for all factions to be more immersive overall. https://i.imgur.com/d4IXVNE.png Troubleshooting USE THE "DEFAULT" UI THEME OPTION FOR THE MO...
Auto Resolve Quest Battles [Updated 6.0.X]
Erstellt von Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Building Progression Icons III
Erstellt von Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...