Don't Starve Together

Don't Starve Together

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[明日方舟Arknights]迷迭香Rosmontis
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8 Nov, 2024 @ 8:59pm
27 Dec, 2024 @ 8:04am
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[明日方舟Arknights]迷迭香Rosmontis

Description
Rosmontis - Arknights mod
Currently in beta! There are more incomplete content! Will continue to update!

Author: BaiZealer
Animator & Painter: BaiZealer
Coders: Time Branch
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Character attributes
Health Value 100 Hunger 135 Sanity 300
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Character traits
1. Forgetful Filin Infected, operating tactical gear via telekinetic.
[Rosemary forgets the recipe of all crafted items every 3 days Initial Recipe & Blueprints unlocked items & Rosemary's exclusive recipe will not be forgotten]
And rosemary in the harvest will forget me more than the probability of harvest
And Rosemary has a double chance of dropping a cat's tail when killing a cat.

2. A thrower who specializes in hitting multiple ground enemies from long distances.
Attack with non-exclusive weapons causes less damage
Default line-of-sight boost [has the same effect as the Horizon Extender]
Rosemary Attack Range Increased with Exclusive Weapons

3. Rhode Island elite operator, skilled in the art of extremely rare source stone
[With exclusive technology & equipment & formula]

4. "Her brothers are still alive in her body."
[Rosemary Shadowmonster refresh speed increased by 300% in low SAN and refresh 1 extra]
Rosemary Damage Increased by 25% from Cold and Overheat
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Rosemary Passive Talent
1. [Annihilation Gear] (Unlock after Elite Stage 1)
Annihilation Gear (Elite Stage 1) Additional Plane Damage When Characters Attack With Exclusive Gear

2. [Stable Perception] (Unlocked after Elite 2) Randomly select one other player within a radius of 16 squares centered on the character Character and selected player attack with 8% of Surface Damage based on Rosemary's Sanity cap [Note: This talent does not trigger without players in range]
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Rosemary Armor: Rosemary's embrace
Rosemary Embrace [Unlimited Durable Occupation of the Body Column Character Initial Comes with Recipe]
There are [4 stars] to [6 stars] stage for gradual improvement

Upgrades can be made by giving Rosemary Arms various items as follows:
1 Giving the fluorescent fruit will make the rosemary embrace the figure as the center in the radius of 3 units within the radius of continuous light, each fluorescent fruit will get 2 minutes of light up to 10 minutes
2 Give ice to get fresh backpack Give 10 after the refrigerator with the same effect Give 20 after all the food in the backpack to stop rotting
3 Forget-Me-Not Grants 10 Rear Characters an additional 1% of True Damage from Base Attacks
4 Give the Julu eyeball character body to get 100% waterproof & insulation
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Rosemary Exclusive Weapon: Tactical Equipment
Tactical Equipment [Handheld Equipment Character Initial Own Formula]
There are [4 stars] to [6 stars] stage for gradual improvement

Tactical gear has a high attack range and a long attack interval that can offset some of the damage taken by Rosemary
Penalty for using tactical equipment to attack with Sanity (SAN)
[If SAN is consumed, it will change to HP and the next attack will cause the rosemary body to increase / decrease in extreme temperature [summer temperature / winter temperature] and will cause death]
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Rosemary Skill Design
[Passive] Throwing Hand - Aftershock
Effect: Rosemary deals two physical damage to all targets in a certain area when attacking with an exclusive weapon
(The second is an aftershock, the damage is 50% of the normal attack)
[Aftershock "damage reduction" means attack magnification reduction]
And Rosemary attacks enemies with a 15% reduction in 0.75 seconds
Slow down increased to 35% on Second Skill Attack
Slow down by 20% when hitting an enemy.

[Skill Overview (Note: All skills must be equipped with a unique weapon to release and trigger)]

[1 Skill] Mind Expansion [Automatic Trigger Attack Trigger Character Initial Unlock]
Rosemary's Attack Increases Additional Planar Damage For Each Time She Attacks With Her Own Weapon

[2 skills] Terminal block [Manual button (default Z) trigger elite level 1 unlock]
(Rosemary can force settlement skills by removing exclusive weapons)
Attack Interval Extended Attack Power Increased Aftershock Splash Area Expanded Each attack causes 2 additional aftershocks and has the possibility to stun the target

[3 skills] "As you wish" [Manual button (default X) trigger elite level 2 unlock]
(Rosemary can force settlement skills by removing exclusive weapons)
During the duration of the skill, Rosemary itself cannot do anything other than move.
Movement speed greatly reduced attack power increased
Within a certain range of the Rosemary character, randomly select the center of the location of two non-allied unit creatures and deploy two [Tactical Equipment]
[Tactical Gear] Daze after deployment [Tactical Gear] Centers on all non-friendly creatures within a certain area for 1.5 seconds
Additional Vulnerability to all non-friendly unit creatures within [Tactical Equipment] attack range

[Tactical Gear]: Has 2500 Health 15% Damage Reduction Immune Control Cannot Move
Continue to taunt surrounding units and continue to attack all creatures in the vicinity
(Rosemary can force settlement skills by unloading exclusive weapons and retrieving [tactical equipment] deployed on the ground)
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Rosemary Exclusive Items & Cooking & Accessories
1. Forget Me Not [Character Comes With Original Recipe]
Restore 3D: 5 Blood 5 Hunger 20 Sanity
Passive effect: The user slowly recovers the SAN value at a speed of 1 san / s for half a minute.

2. Misty Dream Mousse [Culinary Output]
"Good Stuff" Cooking Edible Priority 100 Takes 10 seconds to cook Stacking Upper Limit 20 Shelf Life 3 Days Put in the fridge to stop rotting
Restore 3D: 5 Blood 25.5 Hunger 35san
Passive effect: The user slowly recovers the SAN value at a speed of 1.5 SAN / s for half a minute.
If the user is Rosemary, the penalty for Rosemary attacks will reduce the SAN and health by 50% in the next 180 seconds.

3. Elitist Level I Certificate: (Not yet perfected)
* Used to increase Elite Level to Level 1
Unlock Character Talent [Annihilation Gear] Unlock Character Skill [Ending Block]
Unlock Elite Level 1 After Character Health & Sanity Limit Increase

4. Elitist Level II Credentials: (not yet complete)
* Used to increase Elite Level to Level 2
Unlocked Character Talent [Perception Stabilization] Unlocked Character Skill ["As You Wish"]
Unlock Elite Level 2 After Character Health & Sanity Limit Increase

5. Skill Summary · Volume 1 / Volume 2 / Vol 3 (Not Yet Perfected)

6. Level 1-3 certificates (not yet perfect)

7. [Module] - "Notes" (not yet perfect)
The "Notes" module can be loaded and unloaded in the mod slot of the character's exclusive weapon. Talents, Passivity, Character Self and Skills will be added by the mod.

8. Rosemary's Notepad [Durable 5 days will not disappear] (not yet perfect)

9. Temporary Repair Kit / Rhode Island Special Repair kit (not yet perfect)

10. Sniper chip / sniper chipset / chip auxiliaries / (not yet perfect)
For the production of character elite I level with the dual sniper chip

11. Dual Sniper Chip [Need character has reached the elite I level to get the formula] (not yet perfect)
Used to create Character Elitist Level I
Currently in beta! There are more incomplete content and unknown problems! Will continue to update! Stay tuned!
Popular Discussions View All (1)
7
18 Nov, 2024 @ 9:38pm
Mod反馈帖 Mod Bug Report
絔狼BaiZealer
44 Comments
旅刑者 21 Feb @ 12:22pm 
对了,我刷了好几天的,或许是香香健忘,把这几天打了怪也忘了?
旅刑者 21 Feb @ 12:19pm 
这个模组设置为什么要设置1200啊?没模组理智和血量根本扛不住,刷模组,想快点弄就还只能刷地底的蛞蝓,那玩意用迷迭香之拥打,还没打到就缩壳,我拿火腿棒打,攻击间隔长,伤害还低,打了10多只,上了地洞就告诉我还是不行?干嘛?进出地洞还刷新计算次数?还是跟独行长路冲突?我原版人物不说乱杀远古,但20天内清完犀牛疯猪没啥问题吧,一用迷迭香,去地底一直在打影怪,武器还有耐久,第二局,我想先去猪王弄金子,然后去地底把武器先升级,然后加个1级模组去打,结果拿个火腿棒打了半天蛞蝓,回家发现还是做不了,好好好,真的给我气笑了
江湖香菜 20 Feb @ 8:28pm 
昨天玩了后保存今天再玩进不去了为什么 进去了移动一下就闪退了
Wang 20 Feb @ 4:38am 
发现一个非常影响游戏体验的bug。
迷迭香在打包建筑之后遗忘了该建筑的配方会导致玩家在该存档内永远无法放置被打包的建筑,无论角色死亡或是更换角色都无法解决,只能通过回档重置。我测出bug的存档就已经因为该bug永久丢失了晾肉架,只能通过好友帮忙建造。

其次就是记事本功能请尽快实装。
迷迭香的失忆特质有点有点过于离谱了,耕地的时候忘铲子和锄头,夏季外出时忘记冰火,甚至有时候想临时搓个猪帽都做不到,导致在规划时必须考虑迷迭香的失忆时间,相当影响单人档的迷迭香的使用体验。

(说实话我相当认同上位老哥的话,以上两个问题基本都是失忆特质的锅,能取消特质的话就直接解决了)
Lappland 24 Jan @ 11:39am 
还有就是建议增加一个视野可调整的按键【比如按ctrl建,获得视野增大选项】虽然更广视野在探索时候是优势,但是在日常造家的时候,视野太大 导致 很容易头晕
Lappland 24 Jan @ 10:55am 
还有这个资源需求是否有点过于太大了,长期存档可能还好,但是大部分联机存档都是打1-2百天就封档了的。在队友都是mod人物的情况下。一个迷迭香能直接占全队90%的资源消耗。
Lappland 24 Jan @ 10:29am 
能不能取消一下会忘记东西的设定,问题有点大
WongnewHilo 14 Jan @ 8:08am 
How to Cook Misty Dream Mousse?
SheNare 4 Jan @ 12:15am 
可以出个只有模型贴图三维150的版本嘛:steamhappy:
28 Dec, 2024 @ 1:13am 
使用过战术装备后,迷迭香使用近战武器攻击直接失效了