Dwarf Fortress

Dwarf Fortress

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Ambiance Additions
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7.686 MB
2.11.2024 klo 12.49
19.1. klo 10.28
12 muutosilmoitusta ( näytä )

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Ambiance Additions

1 kokoelmassa, tekijä niemst
Niemsts mods
30 luomusta
Kuvaus
Ambiance Additions

TL;DR
Work in Progress
Adds various items to make your fortress richer with decorations, room enhancers, clutter, and more.


Please see my other mods:
My Other Mods



Introduction

Add items to enrich the atmosphere of your fortress, offering aesthetic appeal. To be used as placed on displays - should (but do not have to) be used with Just put it on the floor.




Detailed Content

Item Categories
  • Plinths - Skill: Stonecraft, Ingredients: Stone block
    Creates a stone base used as a foundation for statues and other decorative items. (6 variants)

  • Cabinet with Drawers - Skill: Stonecraft, Ingredients: Stone boulder
    Description: A cabinet with painted drawers. (4 variants)

  • Cabinet with Windows - Skill: Stonecraft, Ingredients: Stone boulder, Glass window
    Description: A decorative cabinet with glass windows.

  • Safety Cabinet for Gems - Skill: Stonecraft, Ingredients: Stone boulder, Three raw gems
    Description: Secure cabinet with gems.

  • Small Fungus - Skill: Herbalism, Ingredients: Wood
    Description: Small decorative fungus growing on tree bark. (2 variants)

  • Artificial Trees - Skill: Metalcraft, Ingredients: Metal bar (and optionally Glass)
    Description: Metal tree with an industrial aesthetic. (2 variants)

  • Potted Fungus - Skill: Herbalism, Ingredients: Large pot, Wood of specific fungi type
    Variants: Goblin Cap, Black Cap, Tunnel Tube, Fungiwood, Blood Thorn, Spore Tree, Tower Cap, Dimple Cup, Sliver Barb, Sweet Pod, Whip Vine, Plump Helmet
    Description: Decorative plant pots holding various fungi and uncommon plants.

  • Fences - Skill: Forge furniture, Carpentry, or Masonry depending on variant Ingredients: Metal bar, wood, stone blocks, or boulder depending on variant
    Description: Simple fences that can be easily passed under or over. (4 variants - from v 1.05)

  • Boxes - Skill: Carpentry, Ingredients: Wood, and related goods
    Description: Small wooden boxes designed for coins, fabrics, threads, crafts, tools. (7 variants - from v 1.06)

  • Vat - Skill: Carpentry, Ingredients: Wood
    Description: Large wooden container for liquids. (1 variant - from v 1.06)

  • Containers - Skill: Organization, Ingredients: Base containers and/or additional materials
    Description: Set of jugs and buckets for storing various items. (5 variants - from v 1.06)

  • Slabs, Signs, or Posts with Engravings - Skill: Masonry or Carpentry, Ingredients: Stone block or wood
    (from v 1.07
    Description: Decorative slabs, signs, or posts with engraved signs. 2 (stone, wood) * 19 signs = 38 variants) - images come from vanilla graphics for adventure mode
    This part of the mod is also available as a standalone mod Boardsigns.
    This items are made in the stoneworker workshop or carpenter workshop and are under the make signs menu.

  • Mirrors - Skill: Glassmaking (craft workshop) or Forge furniture (metalsmith) Ingredients: Glass block or metal bar (and fuel)
    (from v 1.09)
    Description: Standalone mirror. (2 variants - one per material)

  • Boards - Skill: Carpentry, Masonry, Glass Working, Forge Furniture Ingredients: Blocks (no bars, no logs) of wood, stone, glass, metal
    (from v 1.11)
    Description: Set of boards/counters in many orientations. The orientations are represented by 2 letters (to be easy to search) that are directions where the boards end. N - North - Up, S - South - Down, E - East - Right, W - West - Left, C - Center - Middle. Directions are always given in the same order from left to right, then top to bottom, e.g., WNCSE. Eg. NS - board with ends on top and bottom, and CE - board with ends on center and right. (4 materials * 10 variants each = 40 items)
    The items are under relevat workshops make board menu.

Design Decisions

All items are TOOLS from the game mechanics perspective. So they can be put in stockpiles or on display. They will NOT be used as cabinets, containers, etc.
Most items are made in the crafts workshop and are under the ambience additions menu.
All new items will not be available on embark to avoid cluttering the embark and merchant screens. Items can be crafted by dwarven (mountain) civilizations (entity).

Future Plans
(some already in progress)
  • Fences done in 1.05
  • Containers done in 1.06
  • Signs done in 1.07
  • Rock pot done in 1.13
  • Gears and Cogs
  • Tools, etc.

Compatibility
This mod should be compatible with any other mods as long as they do not remove (CUT) the vanilla dwarf (mountain) civilizations (entity).

Using in Other Mods
Feel free to use this resource as a dependency in your mod. If you need specific content from this set or have any compatibility requests, reach out, and I’d be happy to help with a customized resource pack.

If you used this mod and have a screenshot, please share. I would love to see it! Feel free to suggest items as long as they fit the theme of the mod and could fit a single tile (statues, monster-sized items, etc., are too big and the moving items are not supported by the modding system). As I'm not a native English speaker, if you notice any mistakes or if the meaning of a word is harsher than I intended, please let me know.

The preview pictures on the Steam page are AI-generated to give a general sense of the mod. You are more than welcome to provide better ones made by you if your heart desires ;-)
In-game graphics of items are made by me and are based on or taken from the game's graphics files.
LICENSE: Creative Commons - CC BY 4.0 License
24 kommenttia
The Separatrix 19.1. klo 18.43 
@niemst
sweet my dwarf burrows will now feel more dwarf-y tyty
niemst  [tekijä] 19.1. klo 10.31 
@eugene__k
Sorry I didn't have time to do the tables yet. I will some day I hope.
That said those will still not be used as tables, just could look similar to them
niemst  [tekijä] 19.1. klo 10.29 
@The Separatrix
As you wished - I just added it within the version 1.13
niemst  [tekijä] 19.1. klo 9.55 
@v2nguard
I'm playing with most of my mods on so hard to say what is the issue for you. do you have the newest version? Do you have any info in logs files pointing to what is the reason?
The Separatrix 14.1. klo 9.24 
so i want to ask can we get a potted rock... something to really dwarf the place up. a metal bucket and a rock, that can be masterwork or an artifact.
v2nguard 15.12.2024 klo 16.55 
@niemst - Typically I do use other mods, but I tested a few days ago and tried to create a world with just AA and Wax Extended, and it always freezes during the creating/instilling graphics part.
eugene__ku 15.12.2024 klo 12.22 
yeah, some legs would do. Imagine 2x6 tiles long tables in your fav meed hall, instead of separate desks. Love ur work btw
niemst  [tekijä] 13.12.2024 klo 12.32 
@v2nguard Those mods shouldn't conflict in any way - do you have any other mods?
v2nguard 13.12.2024 klo 5.32 
This mod doesn't seem to work with Wax Extended, which is really disappointing as I love the candles. Would you be able to add candles in the future?
niemst  [tekijä] 10.12.2024 klo 12.31 
@eugene__ku: there are boards. What would you like to modular tables looks like? Same with legs?

@Ore: the moding game engine do not support that - all things are just for estetics.