Stellaris

Stellaris

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632.555 KB
29 Jun, 2024 @ 1:41am
30 Oct, 2024 @ 6:47am
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More Holdings

Description
More Holdings

More Holdings is a small mod that adds a few new overlord holdings to Stellaris. More will likely be added in the future, and all suggestions as for what to add are completely welcome!

All holdings which provide jobs will also switch to providing drone jobs for gestalt subjects.

The mod is currently only available in English (translators welcome).

Compatibility

This mod doesn't require any DLC, but some holdings will require features from other DLC. (Ex: The Synaptic Packager holding requires the Cosmogenesis Ascension perk from The Machine Age DLC.)

Zero base game files harmed (Should be compatible with all other mods)

NOT achievement compatible (Only UI mods that don't change features can be)

Features

The list of holdings and their effects is as follows:

Offworld Refinery (Subject must be a Prospectorium)
Provides 2 Overlord Refiner jobs which turn subject minerals (or food for catalytic subjects) into rare resources for the overlord
-1.5 Loyalty

Synaptic Packager (Requires Cosmogenesis AP and can only be built on capital)
Resettles one pop from subjects capital to the overlord's Synaptic Lathe every two years.
-2 Loyalty

Psionic Monastery (Requires Psi Corps tradition and Subject must not be Gestalt)
Overlord receieves a -5% shroud delve cooldown
Provides 2 Psionic Adept jobs that provide unity and production from jobs (along with inheriting some bonuses from covenants) for the subject
Grants 5% Spiritualist ethics attraction to planet

Interstellar Embassy (Unavailable for genocidal empires)
Overlord recieves +10 to Trust Cap and 5% to Trust Growth for all empires
Provides 1 Politican job (or Gestalt equivalents)
+0.25 Loyalty

Mission Holding (Requires Spiritualist and Unavailable for genocidal empires)
Grants +50% Spiritualist ethics attraction to planet (unless owner is gestalt or already Spiritualist)
Provides 2 Aid Worker jobs
+1 Loyalty if owner is Spiritualist, -0.5 if owner is Materialist

Contact

Please notify me with any bug reports, suggestions, and/or questions. I’d love all the feedback and the easiest way to contact me is via my discord @Accorata. Feel free to message me privately there or ping me on either the Official Stellaris Discord[discord.gg] or the Stellaris Modding Den[discord.gg].
18 Comments
Sledjer 16 Jan @ 12:11pm 
Would you consider adding a slave tribute-esque holding that works kind of like the synaptic packager? Could resettle one pop from the subjects capital to be a slave in the overlords capital, or something like that.
TY 11 Jan @ 2:23am 
Would make much more sense if instead of army damage and health it makes armies cheaper and trained faster imo
Accorata  [author] 9 Jan @ 7:37pm 
@perl Neat idea! I'll plan to incorporate that when I get a chance to revisit this mod.
perl 8 Jan @ 8:11pm 
Would be cool to get a Conscription Camp -- overlord gets bonuses to army damage and health at the cost of subject loyalty
Accorata  [author] 20 Oct, 2024 @ 7:46pm 
@RMDcc Thanks! Sure, send me a message on Discord, @accorata
TY 20 Oct, 2024 @ 2:27am 
They look great. Could I ask your help for building icons?
Accorata  [author] 19 Oct, 2024 @ 2:36pm 
@RMDcc Yes, all icons for all my mods I make myself (often starting with Stellaris art to keep a similar style).
TY 19 Oct, 2024 @ 10:50am 
Did you make the icons yourself?
TrueWolves 14 Oct, 2024 @ 3:35pm 
Glad you enjoy! All of the jobs should already exist in game except the head hunter and shackle breaker which are based off of the recruiter job.
Accorata  [author] 14 Oct, 2024 @ 7:01am 
@TrueWolves Thanks for the suggestions! Might work on them if I get the time!