Project Zomboid

Project Zomboid

70 ratings
Fort Loid
   
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File Size
Posted
Updated
4.464 MB
11 Jun, 2024 @ 1:35pm
12 Jun, 2024 @ 6:34am
9 Change Notes ( view )

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Fort Loid

Description
Description:
Fort Loid is a detailed military base map mod located strategically between Muldraugh and Westpoint. Originally a crucial evacuation site during the early days of the Knox Infection, Fort Loid now stands as a challenging zone with a high zombie population. Players will find no spawn points within this area, making it a difficult but rewarding location to explore.

Key Features:
High Zombie Population: Fort Loid is teeming with zombies, offering a high-stakes environment for seasoned players.
No Spawn Point: Adds to the challenge by requiring players to approach the base from other locations.
Detailed Environment: The base includes various military installations and infrastructure, ideal for immersive gameplay.

Required Tile Packs:
The tile packs necessary for this map mod to work properly are specified in the "Required Items" tab on the mod's workshop page. Ensure these are installed to avoid any issues.
Special thanks to the creators!

Recommended Mods:
To enhance the experience, it is highly recommended to use this map mod alongside other mods that introduce military vehicles:

KI5's Vehicle Collection
Filibusters Rhymes' Used Cars!
MEA - M113A2 Armored Personnel Carrier

Technical Details:
Cell: 37, 27
Workshop ID: 3265976822
Mod ID: FortLoid
Map Folder: Fort Loid

Note:
If you encounter any issues or bugs while playing, please let me know so I can address them.
This is my first map, hope you'll like it.

Future Updates:
This map mod may (or may not) receive additional details in the future.
Popular Discussions View All (1)
0
24 Nov, 2024 @ 4:00pm
Restore Utilities Mod Compatibility
gNecrOz
18 Comments
gNecrOz 23 Nov, 2024 @ 10:56am 
This map conflicts with the Restore Utilities Mod Map Add-on Sub Mod cells for the Muldraugh Substation. I am not positive the location within the cell that it eats up. I think having a Sub Station within the fort would be a neat addition to add for compatibility? :Grineer:
Clock Guy 14 Sep, 2024 @ 3:13pm 
It seems I missed a fort map mod. Not anymore.
Thank you for this map mod.
aquelarrefox 13 Aug, 2024 @ 5:48pm 
its a really good map, but the cell is rally busy, fot that reason 39x27 is interesting for players with mods in the zone (new tersh, Sant Lake City KY) or vanilla to put something in the road to the train depot.
Yub3l 8 Aug, 2024 @ 12:45am 
the only mod I see having an issue on 36x27 is Papaville, it'd be the same location, but it'd open up a lot more capability for people who like a special mod in this specific cell (why do so many people use this cell?)

Either way it's really good work and this mod is dope.
aquelarrefox 31 Jul, 2024 @ 4:38pm 
conflicts: Anthem, KY, Cherokee Lake, Dixie Lake
aquelarrefox 31 Jul, 2024 @ 1:32pm 
Here it have many more mods conflicting
Jeff Johnson  [author] 31 Jul, 2024 @ 8:19am 
@aquelarrefox Most likely not, it would be conflicting with Monmouth County.
aquelarrefox 30 Jul, 2024 @ 9:50am 
any chance of making a version over 39x27?
Ryan 28 Jul, 2024 @ 12:19am 
your map has been added to maps database. https://steamoss.com/sharedfiles/filedetails/?id=3297367820 also if you want to move let me know it has multiple conflicts
Jeff Johnson  [author] 13 Jul, 2024 @ 4:01pm 
@Shawboy1313 Make sure to edit your servertest.ini file and add the map under 'Mods', 'Workshop' and 'Map'. Muldraugh, KY needs to be loaded last.