Garry's Mod
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gm_buildyourdungeon_2
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
ファイルサイズ
投稿日
66.198 MB
2024年6月10日 7時12分
1 項目の変更履歴 ( 表示 )

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gm_buildyourdungeon_2

解説
Welcome to GM_BUILDYOURDUNGEON_2!

I will be glad if you leave a comment and like it.

Here you can build or generate your dungeon using tiles and decorate it as you wish, adjust the light, choose one of several skins, and share your work with others, because now saves are working on the map!

Features:
  • You can build your own dungeon

  • You can generate a dungeon

  • Top view of the map

  • AI nodes (still work crookedly)

  • NavMesh

  • Dungeon interface with even more buttons and settings

  • The ability to change or turn off the light

  • The ability to change or disable sounds on the map

  • A special pointer with which it is more convenient to press buttons (located in Q/weapons/other)

  • Twice as much space compared to gm_buildyourdungeon

  • No Easter eggs this time... almost



Controls:
  • Tile Selection:
    Here you select the tile that you will use to draw on the map

  • Minimap:
    Tiles and doors are drawn here. Just press or shoot the buttons

  • FILL button:
    Fills the map with a closed tile

  • CLEAR button:
    Removes doors and tiles from the map

  • GRID button:
    Displaying the grid above the map

  • Generation:
    Select the number of steps (how many times the generator will move), whether to generate doors, and click START

  • Light:
    Click and select the lighting

  • Ambient:
    Sounds in the dungeon

  • Textures:
    Dungeon Skins



FAQ

Q: Is it possible to save dungeons?
A: Now yes. Just use the Gmod built-in save system.

Q: Is the map generated by itself?
A: Yes, there is a possibility of procedural generation.

Q: Why is it taking so long to generate?
A: Because crutches.

Q: Will you update this map?
A: I will fix bugs, and new content is possible, but unlikely. I've spent too much time on this map, so I want to switch to something else.

Q: Do I need any content?
A: No.





tags: dungeon build custom procedural generation


人気スレッド 全て表示 (1)
1
2024年10月5日 20時27分
NPC enemy spawning feature for this map
Jaden The Gundragon
75 件のコメント
Calamity Andrade 1月14日 16時10分 
This is great, don't get me wrong, but I wish it could also spawn in NPCs to fight as well.
Vaele 1月4日 11時07分 
The way this generates the dungeons is mind-blowing. They're not identical boxes. Fantastic work, keep it up!
catperson6 2024年12月11日 11時40分 
I remember when I just got the game and played the original build your dungeon map
Homepage 2024年11月22日 7時34分 
among us in the icon
БОТ Олег 2024年10月31日 6時12分 
Чел ты очень крутой спасибо тебе за такую карту. Man, you are very cool. Thank you for such a card.
attacktacos 2024年8月21日 9時38分 
A method for multiple floors would be awesome. My group has been doing it by splitting the dungeon in half and using seamless portals, but having two or more full floors would be really awesome.

My entire group lost their collective shit when we found this. We're all very happy about this map. Thank you so much for uploading something so awesome.
Jaden The Gundragon 2024年8月21日 7時45分 
can you add a feature to make the dungeons randomly generated with enemies to fight?
xyinfinity 2024年8月20日 11時16分 
IN THE DARKEST DUNGEON
KingMonkeyBug 2024年8月15日 17時02分 
no, its not /s
fruub 2024年8月4日 19時09分 
is this loss