Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Marriage and Fertility
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Tags: 1.2.12
File Size
Posted
Updated
840.451 KB
10 Mar, 2024 @ 3:58am
30 Jan @ 10:54pm
9 Change Notes ( view )

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Marriage and Fertility

Description
Mod Overview
This mod requires four prerequisites to be installed.

Support the Developer:
If you enjoy this mod, feel free to support me on Afdian to buy me a soda. Your support is the motivation for me to keep updating!
  • Afdian Link[afdian.com]
  • Bug Reports and Feedback Group: 760122234 (Group password is available on Afdian).

If you're interested in modding, I have created a beginner's guide to "Mount & Blade II: Bannerlord" mod development, which might help you create fun and creative mods.

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Features

Marriage Module
  • Marriage Age: Set the minimum and maximum ages for marriage.
  • Multiple Spouses: Supports polygamous relationships for both players and NPC lords. Players can restrict it to themselves only.
  • Same-Sex Marriage: Players can enable or disable same-sex marriage.
  • Consanguineous Marriage: Players can allow or prohibit close-relative marriages.
  • Matrilocal Marriage: Lords can join the player's family to avoid losing siblings or accidentally killing their own daughters.
  • Lord Marriage: Players can customize the marriage probability for NPC lords, including restricting intermarriage within the same country.

Pregnancy Module
  • Minimum Pregnancy Age: Set the minimum age for pregnancy to ensure realistic or player-preferred reproductive logic.
  • Pregnancy Duration: Customize pregnancy durations to align with the game pace.
  • Childbirth Death Rate: Set the death probability during childbirth. Setting it to 0 prevents deaths.
  • Miscarriage Probability: Adjust the probability of miscarriage during pregnancy. Setting it to 0 prevents miscarriages.
  • Twin Probability: Control the chances of twins being born to enrich family offspring.
  • Player Pregnancy Probability: Adjust the pregnancy probability for player characters to control family expansion speed.
  • NPC Lord Pregnancy Probability: Control pregnancy probabilities for NPC lords to balance family reproduction.
  • Children's Family Post-Birth: Choose whether children belong to the mother's family (for those who like to play as a "scoundrel").
  • Family Child Limit: Control the maximum number of children per family to avoid excessive offspring that might slow the game or cause corruption.

Captive Module
  • Captive Pregnancy: Captives can become pregnant, and their children will belong to the mother's family—perfect for a "rogue" playstyle.
  • Restrict to Player Army: Enable this feature only within the player’s army to avoid unwanted events.

Captive Dialog Options
  • Recruit Captives into Family: Players can recruit captives into their family to expand their influence.
  • Captive Marriage Options: Players can marry captives or arrange marriages between captives and others. Captives' relatives can also join the player’s family (e.g., marrying a captive’s mother or daughter, or becoming a brother-in-law).
  • Surrogacy Service: Players can offer services to female lords, earning gold rewards and improving relationships with them.

Establish Families and Kingdoms
Players can assign companions or family members to establish new families. Multiple members can join the new family, and players can choose whether the family joins a specific nation or establishes a new kingdom. The new family or kingdom can also join other factions.

Spouse Betting Duels
Players can challenge lords to duels, with spouses as wagers. The winner takes the opponent’s spouse.

Companion Duels
Players can challenge multiple companions in a single duel. Winning improves relationship points with them.

Renting Out Spouses
Players can charge fees to rent out their spouse to other lords, earning gold in return.

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Update Logs

December 9 Update
  • Fixed crash caused by creating a family with existing members. Tested compatibility with the Warhammer mod.
  • Added compatibility with version 1.1.5 for mods like "Ming & Qing" and "Late Han Dynasty."

September 1 Update
  • Fixed errors with companions establishing families and new countries.
  • Increased the maximum number of children for families.

July 24 Update
  • Added functionality for companions to establish kingdoms. Fixed errors when creating families.
  • Fixed blank menus.
  • Fixed crashes and errors related to spouse gambling defeats.
  • Resolved several crashes and bugs.

March 3 Update
  • Fixed error where the head of a family was also a member of another family (this error could lead to players being kicked out of their kingdom).
  • Forced service feature added: the opposing party initiates a duel, and winning allows the service to continue.
  • Spouse betting duels: Players can challenge lords with their spouses as wagers. The winner gains the opponent's spouse.
  • Companion duels: Players can challenge companions or family members. Successfully defeating them increases relationship points.

February 24 Update
  • Fixed error where marrying a companion turned them into a soldier. Fixed repeated dialog with "friends with benefits."
  • Forced service now available after NPC rejection (reduces relationship points).
  • Added dialog toggle in the configuration menu to disable unwanted dialog, such as py-related dialog or surrogacy discussions.
Popular Discussions View All (1)
9
22 Jan @ 4:32am
settings change
SzaryWilk8
210 Comments
Clover 21 hours ago 
大佬,那个情诗对话可不可以关闭对同性的对话啊?
N8_th_Sk8 30 Jan @ 7:32pm 
where is the english strings for this mod?
NePasKeineIkke 29 Jan @ 4:08pm 
an english version would be pretty good to have, most things in the mod are unreadable
358343043 28 Jan @ 9:15am 
为什么加了这个进步了游戏了
26 Jan @ 4:33am 
俘虏雇佣兵,让雇佣兵家族所有人加入玩家国家的家族后,游戏会发生崩溃
天哥之怒 24 Jan @ 4:29am 
让流浪者加入家族的选项一点游戏就崩溃,结婚请求也是。
CHOUGH 21 Jan @ 10:17pm 
配偶正官选拔赛有bug,经常闪退
SmokeyGarrett 19 Jan @ 7:20pm 
is there an English version to this mod?
Otto Thrivents 18 Jan @ 4:21am 
巨好玩的mod,虽然简单粗暴,但是能获得很多快乐,强烈推荐。反馈几个小bug:
1.娶了不是游戏开始的初始女角色后过一阵子女角色可能会变成男角色,游戏开始时存在的女角色目前没有问题。女号嫁男不知道有没有类似问题。
2.大地图模式下队内的配偶有时会莫名传送到随机定居点,目前只发现小妾会有这个问题。
3.娶了某家族内最后一个成人角色后家族不会灭亡,家族内随机未成年角色会成为家族领袖,有意思的是在打仗中还能看到,没有装备但会有攻击动作,而且是无敌的,无法被近战和抛射伤害。不知道算bug还是特色,但是个人感觉挺有意思。
鎖那sana 13 Jan @ 2:34am 
玩家成为俘虏逃出后,部队数量显示错误,原本是1变成2了