Arma 3
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Town Generator
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
97.006 KB
28 Feb, 2024 @ 1:10pm
28 Feb, 2024 @ 8:18pm
2 Change Notes ( view )

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Town Generator

Description
A module for spawning an entire town based on the original Arma 2 module ported to A3

This module provides functionality just like the original and has an added option for working in the 3den editor such that one can keep the objects spawned by the module

Carried over from the original module, if you rotate the module, the town will rotate in kind.
Popular Discussions View All (1)
0
15 Apr, 2024 @ 3:30pm
Array formating
lancekieser24
10 Comments
PolyG 8 Jun, 2024 @ 11:27pm 
What licensing would this mod be under? I'd like to modify the assets file it calls on for the structures to use buildings that fit our groups theme since it doesn't accept custom arrays yet, but this would also require reuploading the majority of the mod.
lancekieser24 27 Apr, 2024 @ 4:28pm 
How do I set up the array for walls in the module? Even with the format hint, I still can't get it.
lancekieser24 9 Apr, 2024 @ 1:32am 
Best Arma mod I have ever used!
Kirgiz 9 Mar, 2024 @ 12:35am 
:steamthumbsup:This should have been done a long time ago. I did a lot of replayable missions on ARMA2 thanks to this! Thank you. This is a real gift for randomized missions that would be interesting every time. I think you will still have to fix a lot of errors and make the module better. So far I have noticed only one thing: Buildings do not rotate perpendicular to the road (this was the case in A2), often stupid objects such as monuments and arches are located illogically, work with fences and walls is still very weak. Perhaps there is not enough adjustment of the distance between buildings.
noumenalism 6 Mar, 2024 @ 8:50pm 
@r0dx864 Hey boss, hope all is well! I discovered a bug where the module disappears when the mod "IFA3 AIO" is loaded, hope this helps! Much love!
noumenalism 29 Feb, 2024 @ 4:25am 
@r0dx864 Hey boss, yes it worked wonderfully! Thanks again!
r0dx864  [author] 28 Feb, 2024 @ 8:19pm 
noumenalism: let me know if this update works
noumenalism 28 Feb, 2024 @ 3:59pm 
@r0dx864 sounds great, take your time and thanks for this!
r0dx864  [author] 28 Feb, 2024 @ 3:54pm 
it is ready-ish for custom lists but i've yet to implement fully with checks for inputs...should be coming soon
noumenalism 28 Feb, 2024 @ 3:16pm 
Aweomse! Can this work with Jbad buildings?