Teardown

Teardown

116 ratings
Debris In Peace
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Type: Global
File Size
Posted
Updated
83.298 KB
29 Oct, 2023 @ 6:58am
30 Oct, 2024 @ 8:01am
10 Change Notes ( view )

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Debris In Peace

Description
Merge debris originated from any static body back to world body to improve performance after destruction with minimal visual impact*.
⚠️NOTICE⚠️ THIS MOD DOES NOT IMPROVE PERFORMANCE DURING DESTRUCTION
* : Most other performance boosting mods improve scene performance by deleting smaller bodies/shapes, unavoidably affects visuals (since things got deleted). This mod doesn't delete those shapes therefore have minimal visual impact.


Features
  • Merge small debris back to world body
  • Debris falling on dynamic objects (e.g.: vehicle) would not become static unless touching a static object
  • Able to release merged debris from world body (simply grab it)*
*: Debris doesn't carry special tags so can only release those under 500 voxels


Known Issues
  • Does NOT properly handle static standalone bodies.*
  • May cause extra lag during destruction
  • Any mod that's removing "inherittags" tag on bodies can interfere this mod causing roughly 10% of debris being ignored


Preview image edited from GLaDOS's concept.
Localization Project for this mod on crowdin[crowdin.com]
*: As the developer Voxagon (Dennis) said and I quote: "Static bodies shouldn't be used. They have always been problematic, but even more so in 0.7 with new algorithm."(ref: discord message[discord.com]). If any map you're playing in have debris frozen in mid air and not falling with structures, that means the structure is made using standalone static bodies therefore should report the issue to map creator.
80 Comments
YuLun  [author] 21 Jan @ 2:43am 
if you disabled this mod then it's not related to this mod
Doctor Chunkles 20 Jan @ 6:52pm 
I love the mod but decided to disable it, but I still find objects and debris freeze after a second or two of not being touched. Is there any reason this could be?
YuLun  [author] 30 Oct, 2024 @ 4:51am 
would double check with that, they used to be compatible
Iris⁰² 30 Oct, 2024 @ 2:58am 
A minor issue i found.
I don't know where to report this but it could be both mods at fault. I'm using Impact Based Structural Integrity Test and Mass Based Collateral System and together with this mod.
The issue I found is that Debris in Peace seems to break the 2 mods. When I turn of Debris in Peace, the 2 mods seem to work fine.
pingucanada 12 Oct, 2024 @ 5:44pm 
It seems to be fixed.:steamthumbsup:
YuLun  [author] 12 Oct, 2024 @ 10:53am 
should be fixed now
pingucanada 12 Oct, 2024 @ 9:46am 
I have an issue. Whenever I die, my playermodel would ragdoll and then get merged with the ground. Let me show you this https://imgur.com/a/NTQyFh9
Principal Spanky 17 Aug, 2024 @ 10:08am 
This is excellent and helps a ton with lag
NIGHTMARRIONNE8 7 May, 2024 @ 11:50pm 
Can you add a way to unpin stuff? it keeps pinning items I spawn in to the ground instantly.
YuLun  [author] 17 Apr, 2024 @ 12:26pm 
The video you send provided no information other than explained what happened better