RimWorld

RimWorld

335 ratings
Clocks
5
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Mod, 1.4, 1.5
File Size
Posted
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375.592 KB
13 Oct, 2023 @ 5:12am
16 May, 2024 @ 3:57pm
8 Change Notes ( view )

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Clocks

Description


Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room.

Safe to add mid-game.

With Complex Furniture:
  • Grandfather clock - rings noon and midnight
  • Cuckoo clock - rings 6am and 6pm
  • Classic alarm clock - rings 6am

With Electricity:
  • Modern grandfather clock - rings noon and midnight
  • Electronic alarm clock - rings 6am



Get it on Github[github.com]
[ko-fi.com]
Discord[discord.gg]
My other mods
74 Comments
Zylleon  [author] 21 Jan @ 8:47am 
Just one comp with 2 tags! I don't think I even used alarmRadius in any of these clocks though, i just let everything default to 4.
Tleno 21 Jan @ 8:25am 
Thank you, glad to learn it's just a couple comps!
Zylleon  [author] 21 Jan @ 8:05am 
Not hard at all! Each clock has a comp, which you can patch in XML. Comp has 2 properties:

- bellRingTimes is a list of when the alarm should ring, in 24 hours. I don't remember if this currently supports decimals or just whole numbers

- alarmRadius is optional. It's how far away the clock will wake people up, and defaults to 4 tiles if you omit the tag
Tleno 19 Jan @ 8:39am 
Heya if I got a clock that mostly serves aesthetic/trade good purpose in my mod, would it be hard to set it up to share functionality of one of your clocks using in-mod patches?
drshahramanvariazar 29 Nov, 2024 @ 9:46am 
now MAKE working telephones (like comms but with less features and compact like:
cannot order stuff from orbital traders

less materials and more compact

you cant recive quests from it only can call for backups while someone is invading you
Zylleon  [author] 6 Sep, 2024 @ 6:37am 
It's 4 tiles for all clocks
mrclumps8973 5 Sep, 2024 @ 3:38pm 
Been playing with this for a while, just wanted to ask out of curiosity, since it says it wakes nearby pawns in the same room, do you know what the radius for it is? Or would there possibly be a way to have the game draw the little lines like it does to linkables to show what beds will be woken by a clock?
Zylleon  [author] 4 Jun, 2024 @ 11:12am 
Cuckoo clock goes off at 6pm, perfect time for a night owl to wake up!
Slimeboiiiii 4 Jun, 2024 @ 9:08am 
it would be nice to be able to change the time the clocks go off for night owl pawn
Kyrox 16 May, 2024 @ 7:51pm 
No worries and thank you. I know my modlist is a bit on the heavier side. There is always issues to be expected. To be honest your mod has been rockin' just fine. These issues only seemed to happen after nearly all my pawns were dead from a previous attack. They just didn't want to get out of bed 😒