Gothic 1 Classic

Gothic 1 Classic

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Difficulty Level
   
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Type: Addon
Category: Fun
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41.144 KB
9 OCT 2023 a las 12:36 p. m.
26 ENE 2024 a las 1:34 p. m.
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Difficulty Level

Descripción
A modification at the start of a new game allows you to set the difficulty level:

- Health of opponents
- Strength of opponents
- Protection of enemies (There is no minimum damage in G1, you increase this value at your own risk, as it may prevent you from passing the game).

The above settings work on all NPCs, and monsters originally present in the game. If any other mod adds new monsters, their parameters will not be changed. If you want to play such a mod along with this add-on, let me know about the mod in the comments and I'll see what I can do.

- Experience (For everything, for quests, monsters and other).
- HP per level
- PN per level

I suggest additionally installing "Bonus Independent Training" https://steamoss.com/sharedfiles/filedetails/?id=3048329889 with which you can more easily build a stronger character.

In addition, if you plan to play with less health every level, you will probably find useful this modification https://steamoss.com/sharedfiles/filedetails/?id=3048372507 which adds the ability to increase HP with teachers.
Discusiones populares Ver todo (1)
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3 JUL 2024 a las 7:08 a. m.
Difficulty Level dla G2NK lub modów
Wieśko Balić
31 comentarios
Barti32 8 AGO 2024 a las 2:44 a. m. 
Modyfikacja Difficulty Level świetnie się uzupełnia z Edycją Rozszerzoną+ zwłaszcza, że w ER+ jest Nowa Zmieniona Nauka u Nauczycieli takich jak Diego/Lares, a im mocniej dopakujemy przykładowo w Aspekt Siły czy Zręczności tym dużo więcej PN (No i też Bryłek Rudy) potrzeba, i tutaj w ER+ ta Modyfikacja "Difficulty Level" jest faktycznie jak znalazł!
simon 17 ABR 2024 a las 1:35 p. m. 
bedzie wersja do g2?
MHSDG 20 MAR 2024 a las 2:43 p. m. 
Czekam z niecierpliwością na wersję do G2NK.
Drops  [autor] 26 ENE 2024 a las 1:42 p. m. 
@[MARI] Sam the skeleton You are right. A bug was simple, function which set protection getting parameter from xp, so setting protection not worked and setting xp changing protection. I fixed this and send new version to steam workshop.
Sam the skeleton 26 ENE 2024 a las 10:56 a. m. 
Protection of enemies does nothing.
Sam the skeleton 26 ENE 2024 a las 10:49 a. m. 
Now I get it increasing % amount of xp you get also increased protection values of npcs, this is clearly a bug or oversight in the code.
Sam the skeleton 26 ENE 2024 a las 10:00 a. m. 
Interestingly by putting 125% for protection value the undead shaman has 100 magic protection, odd
Sam the skeleton 26 ENE 2024 a las 9:54 a. m. 
I want to report a bug where with setting of 100% protection (no increase in the menu) 5th undead shaman has protection for magic damage 150 and not 100 which makes him impossible to kill even with uriziel. Only uriziel rune can kill him.
Vito 21 ENE 2024 a las 9:21 a. m. 
It's not flexible enough. There's no option to lower enemy protection, and their hp/strength caps at 200%.
I would like to set enemy protection to 50% and their HP to 300%, but I can't.
Drops  [autor] 30 DIC 2023 a las 11:34 a. m. 
@Horizon.exe Pierwotnie był problem z krwiopijcami faktycznie ale objawiał on się tym że miały one za duża ilość HP, co zostało poprawione. Na twoim screenie jeśli dobrze widzę ma 9/9 co jest dziwne, ale nie chce mi się tego badać.