Gothic 1 Classic

Gothic 1 Classic

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Difficulty Level
   
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Type: Addon
Category: Fun
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41.144 KB
9.10.2023 klo 12.36
26.1.2024 klo 13.34
4 muutosilmoitusta ( näytä )

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Difficulty Level

Kuvaus
A modification at the start of a new game allows you to set the difficulty level:

- Health of opponents
- Strength of opponents
- Protection of enemies (There is no minimum damage in G1, you increase this value at your own risk, as it may prevent you from passing the game).

The above settings work on all NPCs, and monsters originally present in the game. If any other mod adds new monsters, their parameters will not be changed. If you want to play such a mod along with this add-on, let me know about the mod in the comments and I'll see what I can do.

- Experience (For everything, for quests, monsters and other).
- HP per level
- PN per level

I suggest additionally installing "Bonus Independent Training" https://steamoss.com/sharedfiles/filedetails/?id=3048329889 with which you can more easily build a stronger character.

In addition, if you plan to play with less health every level, you will probably find useful this modification https://steamoss.com/sharedfiles/filedetails/?id=3048372507 which adds the ability to increase HP with teachers.
Suositut keskustelut Näytä kaikki (1)
0
3.7.2024 klo 7.08
Difficulty Level dla G2NK lub modów
Wieśko Balić
31 kommenttia
Barti32 8.8.2024 klo 2.44 
Modyfikacja Difficulty Level świetnie się uzupełnia z Edycją Rozszerzoną+ zwłaszcza, że w ER+ jest Nowa Zmieniona Nauka u Nauczycieli takich jak Diego/Lares, a im mocniej dopakujemy przykładowo w Aspekt Siły czy Zręczności tym dużo więcej PN (No i też Bryłek Rudy) potrzeba, i tutaj w ER+ ta Modyfikacja "Difficulty Level" jest faktycznie jak znalazł!
simon 17.4.2024 klo 13.35 
bedzie wersja do g2?
MHSDG 20.3.2024 klo 14.43 
Czekam z niecierpliwością na wersję do G2NK.
Drops  [tekijä] 26.1.2024 klo 13.42 
@[MARI] Sam the skeleton You are right. A bug was simple, function which set protection getting parameter from xp, so setting protection not worked and setting xp changing protection. I fixed this and send new version to steam workshop.
Sam the skeleton 26.1.2024 klo 10.56 
Protection of enemies does nothing.
Sam the skeleton 26.1.2024 klo 10.49 
Now I get it increasing % amount of xp you get also increased protection values of npcs, this is clearly a bug or oversight in the code.
Sam the skeleton 26.1.2024 klo 10.00 
Interestingly by putting 125% for protection value the undead shaman has 100 magic protection, odd
Sam the skeleton 26.1.2024 klo 9.54 
I want to report a bug where with setting of 100% protection (no increase in the menu) 5th undead shaman has protection for magic damage 150 and not 100 which makes him impossible to kill even with uriziel. Only uriziel rune can kill him.
Vito 21.1.2024 klo 9.21 
It's not flexible enough. There's no option to lower enemy protection, and their hp/strength caps at 200%.
I would like to set enemy protection to 50% and their HP to 300%, but I can't.
Drops  [tekijä] 30.12.2023 klo 11.34 
@Horizon.exe Pierwotnie był problem z krwiopijcami faktycznie ale objawiał on się tym że miały one za duża ilość HP, co zostało poprawione. Na twoim screenie jeśli dobrze widzę ma 9/9 co jest dziwne, ale nie chce mi się tego badać.