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As for modded classes, I would like to try giving Artificer armor pieces extra cross-mod benefits with Healer, Bard, Thrower (As in Thrower in general, in theory this should affect all mods' thrower class), Capture (From my Capture Disc Class mod), and maybe Clicker. Wasn't planning on lunar-tier emblems for other classes.
TBH this slipped my mind (again) for the v1.3 update, but it's something I want to come back to sooner or later.
That said, I'm not sure how feasible this is as it's not very easy to interact with other mods' damage classes without making the mod a dependency (Which is undesirable since I want Artificer to still be able to be a standalone).