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Among vanilla weapons this happens with Abagail's Flower & Storm Tiger Staff (The minion technically spawns upon their respective buff being active, rather than the swing of the weapon), as well as the Last Prism (Not sure about this one, it uses secondary projectiles for the beams, but this mod catches most secondary projectiles' sources fine).
These exceptions have to be hard-coded to work at all, so it's not really viable to fix the issue on my end, unfortunately.
You can, however, use the 'Manual Item-Projectile Sync' config setting in this mod to resolve the issue on a case-by-case basis by telling the mod what projectiles and items/weapons should go together. It's not very efficient - like actual hard-coding would be - but it should get the job done.
I wasn't leaning it towards a balancing issue, just was wondering if it was possible to config how many extra augment slots you can get as well as what levels to unlock the extra slots at.
I've done many runs with this feature and haven't had any noticeable balancing issues.
Also, Prestige won't give you any more slots than the +4 you already had.
If you find the extra slots too powerful you could reduce the 'Damage Boost Multiplier' setting to intensify the previously-mentioned counterbalance, and/or simply not use some of the extra slots.
On the converse, if you want extra slots sooner, you could use Weapon Augments config to increase the default/base slot count, and then use extra slots from that whenever your weapon reaches what you deem an 'appropriate' level.
If not, One Augment Slot is unlocked by default and I could do Lv 5 & 10 with 10 being the level cap to unlock 2 extra Augment Slots, though with a high XP requirement since I kinda don't want the Damage Boost to get too high, but still be able to unlock Augment Slots. Prob can adjust the Damage Boost Slider to find a sweet spot for that if Total Global XP & Level Cap can't work out, even then I can set it to 0 and just have Weapons rely on Augments instead.)
Reason I bring this up is that every 25 levels you get a Augment Slot for the weapon, 4 Extra Slots once you reach 100. (Prestige I guess would let you gain another 4 slots). 5 (9 if you Prestige?) seems a bit too high.
While I was messing around with the configs, I noticed that there's compact with Weapon Augments, another mod that you made and I wonder if this can be possible to do.
*Next post since apparently I hit the character limit*