Starbound

Starbound

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BL3 Healthbars - Elemental Mods
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18 Jul, 2023 @ 10:28am
3 Aug, 2023 @ 4:48pm
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BL3 Healthbars - Elemental Mods

In 1 collection by FelmastProMcLane
Borderlands 3 Custom Healthbars Collection
8 items
Description
Adds support to many of the elements from different mods.
This support includes:
  • Custom Particles*, including colors.
  • Elemental resistances/weaknesses.
  • Inclusion in the list of the interface for in-game info. (From the base BL3 mod)
*Particles are loaded from it's file, so mods like "Improved Damage Particles" and "Hidden Damage Numbers" affect it, the latter will only make Player's damage invisible, it will be visible when hitting enemies.

Currently supported mods:
Specific values are found here: BL3 Elements Resistances[docs.google.com]

No other mod other than "BL3 Healthbars" is required.

This mod can be safely uninstalled
17 Comments
Monica 16 Oct, 2023 @ 5:28pm 
Starforge adds 4 new elements, Wither, Soulflame, Tidal frost and Surge.
Most of it is unimplemented or not used much right now though
They should have custom scripts to calculate resistances anyway, so you'll have a percentage of your cold resist as a bonus tidal frost resistance, or percentage of electric res as surge res.

source: starforge co-dev
hope this helps at all, cool mod!
Master Aiden 25 Sep, 2023 @ 9:33am 
Yo Imma Request That You Make A Compatibility Thing For The Skelekin That Makes Them Like The Skeletons In The Games
Rnova2 14 Aug, 2023 @ 5:06am 
request support for ancient cosmos
Sumenora 6 Aug, 2023 @ 3:57pm 
@ItsJustDance Hmmm a new damage type...?....looks like ill need to update my mod as well
ItsJustDance 31 Jul, 2023 @ 12:04pm 
its fairly new, and from what I've found its just Tidal Frost
FelmastProMcLane  [author] 30 Jul, 2023 @ 8:00pm 
I wasn't aware of those, I should check it.
ItsJustDance 30 Jul, 2023 @ 7:47pm 
Any plans to add some of the new Starforge Damage Types? I know there's the Tidal one
Lukiwarble 30 Jul, 2023 @ 12:18pm 
if it helps you, i remember the main issue being related to when the script tries to remove their equipment the first time the crewmembers are recruited, i think it was trying to remove the equipment from the wrong location or something like that
FelmastProMcLane  [author] 30 Jul, 2023 @ 12:03pm 
Yeah, it seem that Crew Custom+ isn't working with FU, probably a lot of changes within FU since I last checked.
I should star looking for the errors, at least the ones that have some form of log report, as I can't test FU.
Lukiwarble 30 Jul, 2023 @ 12:03pm 
The mod in question is: MWH's Arcana Addon. And in the changelog from today's update does say that it optimized json patches logic, maybe that's what caused it