Source Filmmaker

Source Filmmaker

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Skyhook [BioShock Infinite]
   
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Model
Models: Weapon
Tags: SFM
File Size
Posted
11.410 MB
7 Aug, 2014 @ 6:53pm
1 Change Note ( view )

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Skyhook [BioShock Infinite]

Description
Skyhook from BioShock Infinite.

Ported from a model for XNALara, found here:
http://armachamcorp.deviantart.com/art/BioShock-Infinite-Sky-Hook-370089024

The front section can rotate independently. Each claw, the leather sleeve, the trigger, and the wingnut on the left side are poseable.

Includes:
ndlx\models\bioshockinfinite\skyhook\skyhook.mdl
15 Comments
noodlebox  [author] 5 Mar, 2022 @ 7:41am 
It's been a long time since I've touched anything from XNALara or SFM, but I think you should look for XPS Tools for Blender.
The Great Boneman 4 Mar, 2022 @ 9:54pm 
How exactly did you manage to import the .mesh.acsii file into blender because i'm trying to do that with the Elizabeth model and it says i'm unable to
Yonderbreak 19 Feb, 2020 @ 4:00pm 
Make the salt bottle from infinite
Kumquat [Velbud] 14 Sep, 2014 @ 9:32pm 
Excellent, thanks dude! :)
noodlebox  [author] 14 Sep, 2014 @ 9:17pm 
There's no hexing involved, and the process is pretty straightforward: import .mesh.ascii into Blender, fix scale and clean up bones/mesh where necessary, then export using Blender Source Tools. Then write a VMT for it and convert textures to VTF format.
Kumquat [Velbud] 14 Sep, 2014 @ 8:36pm 
Dude, I need you help with a few things...part of it involves teaching me how you hexed these, and if possible, if we can work together on making a few more Bioshock uploads. :)
noodlebox  [author] 11 Aug, 2014 @ 3:58pm 
Thanks, Thundermastadon. I'll take that into consideration for all of my future work.
Thundermastadon 11 Aug, 2014 @ 3:56pm 
Awesome, video needs Darude - Sandstorm so its not quiet.
reecheverria1 11 Aug, 2014 @ 2:33pm 
Awesome
Gondrak 8 Aug, 2014 @ 4:10am 
i look foreward to any further ports you have for that person's arsenal on DA