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Thank you for your positive review of this map :). This is the first time I try to push players make a choice between different advantages.
From the first time I made DK2's mission, I've always thought that using triggers to create more possibilities and variations is important to make a workshop custom map more interesting. So most of my maps are editing with lots of triggers. And this time, I have a new idea that is "Alternative Tactic With Different Advantage" , so this one was showed up. And I can see there are still some flaws on the map design. I will improve them in future's works.
Regrettably, this mission was editing in v 0.34 , so I used common camera instead of surveillance cameras. And it's hard to change it now. Next time I made missions with triggers, I will use those new assets.
Anyway! Enjoy Doorkickers 2 and have fun!
Thank you very much!