Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamoss.com/profiles/76561198206735221/myworkshopfiles/?appid=573090
made it for me.
First, there isn't an engine. It gets electrical power off of simulated third rail and overhead catenary (where applicable).
Second, The "engine noise" you are hearing is actually the air compressor (yes that is pretty much what they sound like in real life). If it is continually running you are moving the brake handle to release after the brakes have fully released. The handle will automatically return itself to the "Lap" position, allow it to do so.
Leaving the Brake Handle in release over charges the brake pipe and the compressor gets "confused" and will keep trying to pump/charge the reservoir.
This is also part of the simulation and a real occurrence that could happen with Non Self-Lapping Brake systems.
Hope that helps. Please double check the "reading material" above it might help you with any further issues.
Have a nice day, and ENJOY!
For the blimp you're making, you could make a couple paint variants, one being blank for custom advertisements!
I have a Blimp planned down the pipeline too!
While it would look and operate similarly to the Goodyear Blimp I'm thinking I might paint it in Carnivore's "STATUS RING" logo.