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@dannazgu This mod has nothing to do with birth.
1. I'm considering what to do with blunts. Some people have reported they are bugged anyway, so I'll have to look at them more.
2. You can already do this in the vanilla campaign options. Under the death settings you can exclude player character and clan members, which I think is what you're asking for.
I'm not going to work on the mod until the 1.3 TW update to the game. God knows then that will be.
1. Add the function "return impact weapons (hammers, maces) to vanilla settings (so that they stun as before). Personally, I go through the lairs with such weapons to recruit leaders.
2. Add the function of ignoring the new death system for the main character and his companions - so that it was like in the anil
Still, because losing two agnets when clearing lairs is so-so. And yes - I'm a casual :)
And in general - when should we expect the update?
I downloaded the nexus version but i don't see a slider for adjust the rate