Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

153 ratings
Death for All
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Game Mode: Singleplayer
Compatible Version: v1.1.0
File Size
Posted
Updated
249.443 KB
19 Jan, 2023 @ 12:41pm
22 Feb, 2023 @ 4:47am
4 Change Notes ( view )

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Death for All

Description
Greatly increases the battle Death Rate of heroes (nobles, companions, etc...) to bring it on par with common soldiers.

***
For detailed description and up to date info check the Nexus page.[www.nexusmods.com]
***

For Bannerlord versions e1.0.2 + e1.1.0. + e1.1.1 + e1.1.2
Mod version 2.0
Requires Harmony


CONFIGURATION

The Nexus version of this mod includes a configuration file so you can tweak the death rate.
It is hard to implement on Steam Workshop, so for now if you want to tweak the mod, use Nexus (and unsubscribe from Workshop version).
Popular Discussions View All (1)
1
22 Feb, 2023 @ 5:40am
Crash report after update on 22 Feb @ 10:21am
ice_corn
126 Comments
Salaco  [author] 20 hours ago 
I mean, it works. I'm not updating it with new stuff but it works.
Bolan 30 Jan @ 5:49pm 
So the mod is dead for now? :(
Salaco  [author] 12 Jan @ 8:03pm 
@DarkSnowden no it's specifically made to tweak vanilla systems, not overwrite them, for compatibility.

@dannazgu This mod has nothing to do with birth.
dannazgu 12 Jan @ 2:25pm 
@salaco is there a chance of the mod bring back the bug of children being born with mother culture only?
DarkSnowder 12 Jan @ 11:58am 
Doesn't your mod invalidate vanilla tincture?
Salaco  [author] 12 Jan @ 10:19am 
@DarkSnowder

1. I'm considering what to do with blunts. Some people have reported they are bugged anyway, so I'll have to look at them more.
2. You can already do this in the vanilla campaign options. Under the death settings you can exclude player character and clan members, which I think is what you're asking for.

I'm not going to work on the mod until the 1.3 TW update to the game. God knows then that will be.
DarkSnowder 12 Jan @ 12:50am 
Of course, I have a couple of thoughts on this topic, more in terms of options:
1. Add the function "return impact weapons (hammers, maces) to vanilla settings (so that they stun as before). Personally, I go through the lairs with such weapons to recruit leaders.
2. Add the function of ignoring the new death system for the main character and his companions - so that it was like in the anil

Still, because losing two agnets when clearing lairs is so-so. And yes - I'm a casual :)

And in general - when should we expect the update?
Salaco  [author] 9 Jan @ 4:24pm 
There is no slider. Read the description on Nexus. It's a config file in the mod folder. As for best rate, also read the description "Under the Hood" section.
dannazgu 9 Jan @ 1:26am 
@Salaco

I downloaded the nexus version but i don't see a slider for adjust the rate
dannazgu 8 Jan @ 2:20pm 
what's the best rate ppl has been using @salaco?