Dwarf Fortress

Dwarf Fortress

Not enough ratings
Vitali-bees
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
19.145 KB
17 Jan, 2023 @ 11:54am
7 May, 2023 @ 4:00pm
4 Change Notes ( view )

Subscribe to download
Vitali-bees

Description
Good-biome bees with magic jelly (antiseptic), honey (weak regenerative), mead (strong tissue-only healing) and venom (painkiller, numbing agent). Which are all also weak aphrodesiacs. Have fun!
14 Comments
Weizen1988 16 May, 2024 @ 2:42pm 
@ShounenSuki

Sortof, but I never went and did the work to get the graphics functioning, I just left it with the hives invisible.

Im going to preface this by saying I looked at this stuff late last year, and havent touched it since besides looking just now to try and figure it out, I am not a programmer, or modder of any kind, just a frustrated player who wanted to tinker with this and see if I could get the cool seeming idea to work.

The hives, without any graphics and the bees invisible started spawning for me after I added the [OBJECT:CREATURE] thing at the top of the creature_vitali_bees file as I wrote in the earlier comment.
Weizen1988 16 May, 2024 @ 2:42pm 
The graphics I am far far less certain of, its been a while, but I went to look at a mod that added in a hempworm hive, in the folder where it handles graphics it has two files, and a folder called images. The two files are called graphics_creature_hempworm, containing the following,

graphics_creatures_hempworm

[OBJECT:GRAPHICS]

[CREATURE_GRAPHICS:HEMPWORM_MOTH]
[VERMIN:HEMPWORM:0:0]
[REMAINS:HEMPWORM:3:0]
[HIVE:HIVE:0:0]


Which appears to Im guessing designate colors for the hempworm moth and worked when I tested it, with the hives and moths showing fine, and tile_page_hempworm, which contains the following

tile_page_creatures

[OBJECT:TILE_PAGE]

[TILE_PAGE:HIVE]
[FILE:images/hive.png]
[TILE_DIM:32:32]
[PAGE_DIM_PIXELS:32:32]

[TILE_PAGE:HEMPWORM]
[FILE:images/hempworm.png]
[TILE_DIM:32:32]
[PAGE_DIM_PIXELS:128:32]




Which is possibly just related to the steam workshop pictures or something, so can probably ignore it? If not I am not certain what it is.
Weizen1988 16 May, 2024 @ 2:41pm 
In contrast, the vitali-bees mod has one file in its graphics folder, graphics_vitali_bees, containing the following,

graphics_vitali_bees

The honey bee statue is intentional. It's just a palette-swap.

[OBJECT:GRAPHICS]

[CREATURE_GRAPHICS:VITALI_BEE]

[VERMIN:CREATURES_VITALI_BEES:0:0]
[SWARM_VITALI_BEES:CREATURES_VITALI_BEES:1:0]
[SWARM_MEDIUM:CREATURES_VITALI_BEES:2:0]
[SWARM_LARGE:CREATURES_VITALI_BEES:3:0]

[HIVE:CREATURES_VITALI_BEES:0:1]
[REMAINS:CREATURES_VITALI_BEES:3:1]



[STATUE_CREATURE_GRAPHICS:HONEY_BEE]
[DEFAULT:STATUES_SMALL:0:110:0:111]
Weizen1988 16 May, 2024 @ 2:41pm 
Which appears to do the same sorts of things as the graphics_creatures_hempmoth file, plus several other lines, only it, you know, doesn't seem to work. I never went through all of this to confirm what it controls, but I did just now notice that [CREATURE_GRAPHICS:VITALI_BEE] line, almost everywhere else it uses BEES not BEE in that document, and in the actual creatures_vitali_bees file it uses [CREATURE:VITALIBEE] , so it could be that underscore messing it all u.

Looking at the graphics_creatures_hempworm file from the mod that seemed to be working, the mod that works is much shorter and has a lot fewer specifics, they might have overcomplicated this one somehow and given a bunch of extra information it didnt need.
ShounenSuki 15 May, 2024 @ 6:51am 
@Weizen1988 did you ever figure out how to get this mod to fully work? I would love to make it work
Weizen1988 2 Oct, 2023 @ 6:20am 
I -may- have figured that out too. Looking at the hempworm moth mod compared to yours, in their graphics folder they have two files, one of which points to the contents of the image folder indicating one as the model for the creature, and one as the model for the hive. You just have an image showing both, and nothing I can see directing the game to look at it at all.
Weizen1988 2 Oct, 2023 @ 6:12am 
The colonies spawn now, but are invisible.
Weizen1988 2 Oct, 2023 @ 6:08am 
I think I figured out what was wrong with the mod.

You forgot [OBJECT:CREATURE] before [CREATURE:VITALIBEE]

The top of the mod should have

creature_vitali_bees

[OBJECT:CREATURE]

[CREATURE:VITALIBEE]
[DESCRIPTION: A small flying insect that lives in hive colonies. It is prized for both its honey and venom.]
[NAME:vitali bee:vitali bees:vitali bee]
[CREATURE_TILE:250][COLOR:6:0:1]
[NATURAL][GOOD]
[BIOME:NOT_FREEZING]
[VERMIN_SOIL_COLONY][FREQUENCY:100]
[VERMIN_NOTRAP]
[POPULATION_NUMBER:250:500]
[CLUSTER_NUMBER:100:200]
[SMALL_REMAINS]
[PETVALUE:50]
[PETVALUE_DIVISOR:1000]
[PREFSTRING:magic mead]
[PREFSTRING:revitalizing venom]
[PREFSTRING:rarity]
[DIURNAL]
Weizen1988 30 Sep, 2023 @ 6:28am 
Did find another mod that added vermin (actually I think the creator made a few mods that do) maybe could contact them or look through their mod for ideas how it works?

https://steamoss.com/sharedfiles/filedetails/?id=2939075237
Weizen1988 29 Sep, 2023 @ 6:53pm 
I've still been unable to get them to spawn, which is a shame because this sounds really cool for the occasions when I play in a good biome as a little extra thing.