RimWorld

RimWorld

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Life Support [1.1+]
   
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Mod, 1.1, 1.2, 1.3, 1.4
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Posted
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652.859 KB
27 Nov, 2022 @ 1:09pm
19 Dec, 2022 @ 7:02am
2 Change Notes ( view )

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Life Support [1.1+]

Description
Life Support

Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase mod compatibility.

Building the Life Support System

Research the Vitals Monitor
Research the Life Support System
Build it from the 'Misc' Architect tab

How the Life Support Hediff works

In the current implementation, any number of organs can be removed, with the exception of the brain, without the pawn dying. However, if a pawn missing an internal organ loses connection to the Life Support System or is removed from the bed, they will die instantly. Only conditions that would kill the pawn in the vanilla game will cause them to die, upon removal from Life Support. The Life Support hediff will be applied to any pawn in a bed adjacent to the Life Support System.

How you utilize this machine is up to you; you can use it to ruthlessly harvest the organs of hapless victims, or use it as a temporary stopgap before getting a replacement organ. Perhaps you'll use it for both of those purposes!

Does not prevent death from other causes such as bleed out or overdose and removing a colonist's brain will still kill them.

Changes from Questionable Ethics

New art for the Life Support building
Life Support Hediff won't be cured by Healer Mech Serum
Life Support System building research now requires Vital Monitor as only pre-requisite
Can I use this on an existing save?
Yes.

If you built the Life Support System in a save with Questionable Ethics enabled, the building will function after adding this mod. Same deal with the Life Support hediff.

Compatibility

This mod makes no changes to vanilla defs. It should be compatible with virtually everything. Specific compatibility notes below:

Works very well alongside Death Rattle ( https://steamoss.com/sharedfiles/filedetails/?id=2206107940 )
(prevents pawns from dying immediately if power is cut)

All mods that add beds - No changes/patches required
Questionable Ethics - Incompatible. Both mods patch the same Harmony methods. Use Questionable Ethics Enhanced, instead.
Combat Extended - Compatible


Code Repository: https://github.com/mdrain18/LifeSupport

Please report issues in Github. Makes my coding life a lot easier. Thank you in advance.
Issues: https://github.com/mdrain18/LifeSupport/issues

Credits

Original Mod can be found at: https://steamoss.com/sharedfiles/filedetails/?id=2213696082
Revolus - Fan Update for 1.1
KongMD - XML, C#, Art
ChJees - Concept and implementation in the mod 'Questionable Ethics'. Used with permission.


Like what I do, buy me a coffee. All code runs on caffeine!
https://www.buymeacoffee.com/garretxavior
28 Comments
Tyrannidae 17 Feb, 2023 @ 6:34am 
It looks like just making sure you forked the original code is all you need to do to fix the licensing issue. I don't think cat2002 needs to completely take over the mod's development if this is the only problem they have with you taking over the mod.

At the very least, remove the sentence in the mod description that says it works well with Death Rattle, because it currently does not.
Garret  [author] 11 Feb, 2023 @ 12:23pm 
@cat, please, by all means take it over.
cat2002 10 Feb, 2023 @ 8:19pm 
...I literally rewrote 90% of the mod, I wasn't going to go out of my way to support this.
King of Blades 10 Feb, 2023 @ 5:43pm 
@cat2002 when it was previously supported and now it no longer works, that's deliberate. It wasn't broken by accident.
cat2002 10 Feb, 2023 @ 1:19pm 
Not deliberate, just won't support it.
King of Blades 10 Feb, 2023 @ 12:30pm 
FYI, Death Rattle has deliberately broken compatibility with your mod d/t licensing issues on your end.
Rolf 14 Jan, 2023 @ 10:42pm 
I have gotten the black box issue as well
Cosmic Downpour 8 Jan, 2023 @ 3:36am 
does this prevent pawns from dying of disease?
like, if I have a pawn with too advanced of an illness, like flu or infection, could I use this to keep them alive while they recover?
Garret  [author] 30 Dec, 2022 @ 7:20pm 
@Cirdain, not that I've seen but I'll try and duplicate it.