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When I go to my current save and try to load that fresh character, nothing happens too
- Some containers will fill to full when loaded. Even if they were empty when saved, they will load to 100% completely filled. These include but are not limited to, Gas Cans, Propane Torches, Water Dispensers. This being said, a cologne bottle I filled with whiskey did maintain its 79/100 mL, and another flask kept its volume as well. So not all liquid containers behave this way.
- All Skill VHS are loaded as a useless 'VHS - Retail' which does not do anything. RIP Skill VHS.
- Many character values are not saved (only ones listed in mod description are saved). For example, health tab was reset, calories were reset to 50% of the max value, and etc:.
- Bags may change skins (Eg: Hiking Bag)
https://steamoss.com/sharedfiles/filedetails/?id=2914075159
Also I have transferred a character and it works as expected, only that I have one more strength point as I should and the XP is in minus, probably that amount that it actually missed to the next level. All other skills seem to be correct.
I saved a character in build42 that was at 2 fitness, 4 strength, then loaded in a new save. The traits are fine, other skills are fine, but fitness and strength are flat 5 points.
Changing mods in an existing world
Before adding mods to an old save, it is highly recommended to make a backup save!
Click the "Load" button
Select the save
Click the "More..." button in the lower right corner
Press the button "Choose mods..."
Enable / disable mods according to the instructions above
Click the "Back" button
Ready! The list of mods has now been changed in your save.
https://pzwiki.net/wiki/Using_mods