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I try to design my mods in a way that makes them low maintenance and minimizes game breaking compatibility issues, so without a log showing the issue I can't even begin figuring out what's broken.
Same goes with FU, I have stopped testing my mods with FU for several years now, but due to how I design my mods I expect them to atleast partially work, even if the balance is out of tune and mechanics/content between the 2 mods aren't syncing properly.
Unfortunately I'm still not sure how to fix some of the mod's core issues, like emotes having a cooldown between consecutive uses of the same emote.
Hopefully I didn't break anything in the process, a lot of things have changed since 1.0.1, so there may be some issues with any mods that tinkered with this mod's code.
If you installed this mod locally (copied the pak file into the mods folder) and left my utility library as a workshop subscription, then it won't work because for some reason locally installed mods can't see workshop installed mods and cause dependency & priority issues.
Alternatively, Steam may have had a stroke and didn't install the mods properly, you can try unsubbing and resubbing to both mods to force Steam to redownload them.
Otherwise, I'm not sure what else could cause a dependency error, the full log might provide more context on what's going wrong.
I have the dependency installed, so do you have any idea why this error is occurring?
It uses a rather isolated design, so it should be mostly compatible with everything, although some species mods might need a patch for their chat sounds to work correctly.