Starbound

Starbound

253 ratings
K'Rakoth Mod: Arcana Patch
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
316.661 KB
20 Sep, 2021 @ 6:29am
29 Sep, 2024 @ 4:27am
14 Change Notes ( view )

Subscribe to download
K'Rakoth Mod: Arcana Patch

In 1 collection by Angry Turret
Angry Turret's Starbound Mods
10 items
Description
This is a patch for K'Rakoths, the Lords of the Cosmos mod that makes new dungeons and mini-biomes spawn on Arcana planets. Obviously, you need to install both mods first.

Dungeons:
- Glitch Devout Tower spawns on Blistering, Windswept, Stahlern Badlands, Azure Desert and Illuminated planets.
- Underwater Ruins spawn on Shining Sea, Azure Sea and Neon Sea planets.
- Area 48 spawns on Desolate, Viridescent, Stahlern Badlands, Superstorm Expance and Eminsnow planets.
- Church of Ri'shaan spawns on Desolate, Animus, Illuminated, Solarized and Senbonzakura planets.
- Terraforming Laboratory spawns on Solarized, Superstorm Expance, Viridescent, Eminsnow and Azure Desert planets.

Biomes:
- Radiotrophic Forest spawns on Viridescent planets.
- Hunger Grove spawns on Sanguine planets.
- Ancient Necropolis spawns on Timeless planets.
- Glaciovolcanic Biome spawns on Eminsnow planets.
- Polluted Biome spawns on Automated planets.
- Ship Graveyard spawns on Stahlern Badlands planets.
- Amber Biome spawns on Golden Forest planets.
- Forgotten Mountains spawn on Illuminated planets.

Other:
- Relic Seeker NPCs have new dialog options when you play as Arcanian.
- The Star Cartographer sells new planet pins.
Popular Discussions View All (1)
3
20 Nov, 2021 @ 1:54am
Bug Reporting
ulrellik
12 Comments
Angry Turret  [author] 29 Sep, 2024 @ 4:42am 
To anyone who's seen the warning: false alert. Just as I predicted, not much was affected by Arcana's latest updates, so this patch can be safely used.
Angry Turret  [author] 5 Sep, 2024 @ 10:32am 
@Kisigi I haven't really tested the latest Arcana version on its own, let alone with this patch installed. It should still work fine since the patch doesn't add or change anything too complex but it's possible something might be missing, hence the warning in the screenshots section.

I'll get back to updating the integration patches eventually, for now the core K'Rakoth Mod takes priority.
Kisigi 4 Sep, 2024 @ 10:26pm 
Arcana got updated, any plans to update the patch too or it would still be fine?
VolteVaris (A Tutorial Smith) 24 Sep, 2023 @ 5:37am 
(well, except Tripolar stars. Those definitely have Ri'shaan on them)
VolteVaris (A Tutorial Smith) 24 Sep, 2023 @ 5:37am 
What would be rather jarring is that arcana's planets are, to my knowledge, a more recent discovery; and almost entirely seprated from the rest of the typical vanilla planets (i imagine the other mods would be in seprate sectors too but for technical reasons at release this isn't feasible).

So i'm not sure how you would write it.

Ri'Shaan may be fairly fond of a few select planet types- even though they bare no marks of him.
VolteVaris (A Tutorial Smith) 24 Sep, 2023 @ 5:34am 
A couple new K'rakothian codices for the varied planet types will be certainly fun, especially considering the Horizon and their stationing on Ruinous/Desolate planets.

might also give a more significant use for the Unidentified Fossil and the statue in the Zhushi pond.
VolteVaris (A Tutorial Smith) 7 Sep, 2023 @ 11:30am 
The main page here may need to be updated given the alterations to Arcana's planet mergers.
Angry Turret  [author] 13 Feb, 2022 @ 10:09pm 
@℘ The King in Yellow Yes, but it's better to visit unexplored planets to find new structures.
Hyadia, The King in Yellow 12 Feb, 2022 @ 9:41am 
Will this still generate structures if you've already created a character and have been exploring the galaxy?
Angry Turret  [author] 23 Jan, 2022 @ 3:36am 
@hypr It's probably because Grey Expance planets have secondary biomes where Polluted mini-biomes can spawn.