RimWorld

RimWorld

61 ratings
No Useless Animals
   
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Mod, 1.3, 1.4
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153.297 KB
5 Aug, 2021 @ 1:40pm
31 Oct, 2022 @ 8:33am
3 Change Notes ( view )

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No Useless Animals

Description
Gives a bit more life to animals that have no purpose or are very bad at it.



All foxes now have advanced intelligence and can haul. This is becuase their combat stats suck, so they had no business being only allowed to fight.

Monkeys can haul now. Their intelligence is now advanced and their body size was increased to 0.4 (from 0.35).

Lynx, like all big cats, have advanced intelligence now.

All big wild birds (Ostrich, Cassowary and Emu) now have intermediate intelligence and can be used for combat.

Cobras now have intermediate intelligence and can be used for combat

All small animals (rats, squirrels, raccoons, boomrats, hares, tortoise and iguana) now have intermediate intelligence and can be used for combat (their small size allow them to dodge bullets easily and so can be used to keep enemy shooters busy)

Guinea Pigs can be put in pens now, like chinchillas.



I found an issue! What can I do?

If you found an issue, please comment it down below. It would be highly appreciated that you added a complete description of the problem, this way I can work on fixing it quicker.

Why are animals like deers and boars unmodified?

These animals purpose ingame is to produce meat. They have decent meat production and could be tamed in the early game to butcher.

Even with this mod, animals are very unbalanced?

In the vanilla game, not all animals are balanced to be the best of their role. Donkeys are horses but worse in almost every way. I decided to keep these differences even with this mod, and just bring life to animals that were mostly useless. Usually, the best animals are harder to get, and allows for a better progression.



[github.com]

[discord.gg] You can find me and my modder friends in our discord server

[ko-fi.com] If you wish, you can support me through Kofi. It would be highly appreciated!
18 Comments
Doomchibi 8 May, 2024 @ 12:54pm 
Would this need an update for 1.5? I loved having my non-useless critters
weedspagon 17 Nov, 2023 @ 11:53am 
rat army time
Autismus Maximus 4 Nov, 2022 @ 2:10pm 
please make ostriches lay giant eggs with huge nutritional content and high market value
gold_talisman 1 Nov, 2022 @ 9:43am 
Thank you for the update!
Avericat  [author] 31 Oct, 2022 @ 8:34am 
Just updated to 1.4
Eren Iron 31 Oct, 2022 @ 4:55am 
Is this mod getting a 1.4 update?
DarkArtistryNKP 3 Apr, 2022 @ 1:48pm 
Ahhh so this has an unfortunate conflict with "Cats are Clever too" which brings regular cat's up to advanced intelligence, along with Lynx's. This mod doesn't adjust trainable intelligence for regular cat's though. But since both do the same for Lynx, I can't have both mods...
DarkArtistryNKP 30 Mar, 2022 @ 4:06pm 
Give there are a number of mods that do the same/similar function but for select animals. It might be useful to have them Listed here as being incompatible, given that they will create duplicate errors.
"Release the Rats", "Helpful Monkey's / Smart Monkey" , "helpful raccoons"
I don't have any Lynx specific mods, but got a duplicate error regarding them when adding this.
Gonna try to determine what mod the conflict is with.
Meanie 27 Dec, 2021 @ 10:08am 
Does this affect modded animals from Vanilla Animals Expanded?
The Royale Spark 11 Nov, 2021 @ 2:51pm 
I'm creating a run where I have 2 pawns named Adam and Eve with as many animal mods as possible. My faction of Animals shall tear this new world asunder now that i can use (more) vanilla ones for combat. Thanks for this mod :SBchicken: :SBpanda: :SBpenguin: :f: