Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

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Portals - Single Player / Co-op Episode
   
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Content: Maps
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9.477 MB
2014年5月2日 2時43分
2014年5月14日 13時01分
4 項目の変更履歴 ( 表示 )

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Portals - Single Player / Co-op Episode

解説
Features:
- 3 maps connected through a central hub
- 30 secrets including 3 special secret rooms
- supports single player and co-op
- supports all difficulty levels

Synopsis:
Serious Sam enters a strange looking portal, believing it would bring him further to his goal, neutralizing Mental. But he only finds himself in some sort of dungeon. The portal, which obviously leads away, is blocked by a forcefield. The only way to deactivate the field is to collect three crystal skulls in three different locations. After entering each location, Serious Sam must find its crystal skull, find a way back and place it in the central hub on the appropriate pedestal.

This is basically the same version as released on Seriously! (seriouszone.com) on November 14th 2002:
http://files.seriouszone.com/download.php?fileid=538

It contains some bugfixes in order to adapt to Serious Sam: Revolution. If starting a new game use the map named "Portals" in order to play from the beginning.

Problems finding all secrets? Try this: Guide to All 30 Secrets
80 件のコメント
TH3V01D 2024年9月20日 11時49分 
The crystal skull kamikaze room is impossible on serious difficulty. This could have been easily avoided if you gave the player a flame thrower or a tommy gun.
Shelly 2023年9月2日 20時04分 
Cool map, awesome that it is form 2002. Some of the areas are wayyy too large and become a bit boring to go through, sometimes not enough enemies for the size of the map such as Canyon.

Very nice tho and fun :)
Knivesron 2022年6月13日 13時00分 
out of all the maps ive played, this little series is by far the best.
such a cool idea witha hub world that has portals to other maps, all of which are fantastic and unique.
the fights have been well thought out and keep things interesting.

i havent ran into any major bugs or spawn/checkpoint bugs even with extra enemys
Retro Grade 2021年3月21日 7時53分 
Very fun and beautiful campaign, though some parts are maybe a little too much on Serious (like the Zumbul/Demons and the final boss parts on Canyon level). Still, great ambience and a good challenge. Thanks for posting
TheGoldenCrowbar 2019年1月8日 21時05分 
Oh the nostalgia :kungfusam:
Got_the_Poison 2018年12月16日 2時53分 
Yeah, this is challenge, but but it is very annoying and unbalanced challenge. I play only on serious, and the moment in courtyard, when reptiloids and demons spawns, is fucking impossible. Level design is not bad, but it's not enough to call this mod good. 3/5.
Sig Lee 2018年11月24日 15時01分 
that courtyard is so fucking difficult
Sig Lee 2018年11月23日 16時05分 
yea some areas you get fucked so hard if you're playing on serious
Nudista Janko 2018年10月5日 22時54分 
It is a really well made map, but so fkin unbalanced in some places. (I played on serious diff. only.)
erc493 2017年2月21日 15時06分 
is from old serious sam the second encounter, thx