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Technologies to look forward to integrating (to avoid polluting the tech pool); for example, using destroyer tech to unlock the Type II Patrol Ship and its upgrades.
Yes, a special Zero-point-energy Reactor.
Only 28 units of alloy are needed to build a reactor that produces 620 units of energy.
I like to use it on small to medium sized ships to save me resources.
It's weird because it is basically a regular zeropoint reactor (T5) but instead of giving 220 energy it gives 620 for corvettes and frigates.
For destroyers it's 620 instead of 430 while also costing 50% as much
And cruisers get 620 instead of 800 while costing 25% as much, so for anything smaller than a cruiser it's a straight power and cost efficiency upgrade.
Keep in mind that both versions are available in the selection.