Blazing Beaks

Blazing Beaks

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The Knight [HK]
   
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Tags: Character
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220.569 KB
17 May, 2021 @ 1:07pm
18 May, 2021 @ 9:38pm
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The Knight [HK]

Description
I made the Knight from Hollow Knight! He's a little tall, but I hope you can all enjoy him. Through this process I found that melee balancing in a gun based roguelike is hard (who'dve thought?) so he will be a bit easier to start a run on. The only other option I have for balancing is to give him the Banana melee weapon and increase his max health, but that would make runs awful to start. This is one of my first attempts with sprite art, so I hope you guys like it.

If people like this model enough, I can try to make a chibi Hornet model (it will be very different due to height limits, but let me know if you are interested!), but have fun with him!

He starts with 4/4 health, has the crowbar (pretty strong early game), the feather (bc mothwing cloak is the first ability), and has moderately increased coin rates (25%) and minorly buffed artifact chance (10%) / minorly decreased heart drops and gun range (-10%). Let me know what you think and how to balance him better!
10 Comments
Jadop 21 Jul, 2022 @ 4:01pm 
Si les gusta este modelo, puedo intentar un el modelo de Hornet chibi (va a ser muy diferente por límites de altura, pero dejenme saber si están interesados!), pero diviertanse con él!

Empieza con 4/4 vida, tiene la palanca (bastante fuerte al comienzo), la pluma (porque la capa mothwign es la primera habilidad), y tasas de monedas moderadamente aumentadas (25%) y ligeramente incrementada chance de artefactos (10%) / disminución menor de drops de corazones y rango de arma (-10%). Déjame saber que pienzas y cómo balancearlo mejor!
Jadop 21 Jul, 2022 @ 4:01pm 
Spanish translation! Feel free to use it if you want :)

Hice el caballero de Hollow Knight! Es un poco alto, pero espero que puedan disfutarlo.
A lo largo del proceso de creación encontré que balancear un arma blanca en un roguelike basado en armas de fuego es dificil. (¿Quién lo hubiera pensado?) así que va a ser un poco más facil el comienzo. La otra opción que encontré para balancearlo fue darle el arma Banana, e incrementar su vida máxima, pero eso haría horrible el comienzo. Este es uno de mis primeros intentos con sprites, así que espero que les guste.
Thank you for your creation! Hope to see you release more interesting mods. I'm going to give it a try right now. In addition, I have translated your notes into Chinese for more friends to understand.
我创造了《空洞骑士》中的骑士!他有点高,但我希望你们都能喜欢他。
通过这个过程,我发现在基于枪支的(肉鸽)游戏中保持混战平衡是很困难的(谁会想到呢?),所以他开始奔跑会更容易一些。对于平衡,我所拥有的另一个选择便是给予他香蕉作为近战武器并增加他的最大生命值,但这却会让玩家在一开始便感到非常糟糕。这是我第一次尝试使用精灵美术,所以我希望你们能够喜欢它。

如果人们足够喜欢这个模型,我可以尝试做一个大黄蜂模型(由于高度限制,它会非常不同,但如果你感兴趣,请告诉我!),玩得开心!

他由4/4的生命值开始,拥有撬棍(注释:商城11块,在游戏初期相当强大),羽毛(飞蛾披风是第一个能力),掉率:适度增加金币率(25%)和少量增强神器几率(10%)

少量降低血掉率、降低射程(-10%)。
多多留言来更好地平衡他!
翻译完毕
僵硬的猫 8 Jan, 2022 @ 6:07pm 
从空心骑士变成骑士!他有点高,但我希望你们都能喜欢他(谁认为呢?)所以他会更容易开始跑步。我唯一能做的就是让巴兰辛吉先给他一碗香蕉。这是我第一次尝试精灵艺术,希望你们喜欢。如果人们足够喜欢这个模型,我可以尝试制作一个chibi Hornet模型(由于身高限制,它会非常不同,但如果你感兴趣,请告诉我!),但是和他玩得开心!他以4/4的生命值开始,有铁撬(比赛初期相当强劲),羽毛(bc防风斗篷)是第一个大幅增加的投币率(25%)一个真实的机会(10%)一颗心和枪的射程(-10%)让我知道你的想法以及如何更好地平衡他!
PORTUNOVA 4 Dec, 2021 @ 8:59am 
muy bueno
jess 6 Oct, 2021 @ 10:15am 
cool
INsubordination  [author] 23 May, 2021 @ 9:45am 
The sounds seem a little quiet, I don't know how to fix it as I am using the actual games audio files and don't want to make it sound crunchy. Luckily the important ones are there.
INsubordination  [author] 19 May, 2021 @ 8:31am 
Sounds should be up!
INsubordination  [author] 17 May, 2021 @ 1:09pm 
Sound will be added soon! Computer has been wigging out recently, but I have the audio files downloaded in .wav format, so its just a matter of picking a few and making them .ogg!