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Seed (v3.2)
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36.152 MB
30 Apr, 2021 @ 7:21am
31 Aug, 2022 @ 3:28pm
11 Change Notes ( view )

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Seed (v3.2)

Description
A collection of layers designed to provide more strictly enforced rules surrounding seeding. When the server operator defined player count is met, the game will go live, and become a normal AAS game.

Seeding Mode:
-No Round Timer
-Soldier movement restricted to their teams side of the map
-Weaponized Vehicles Disabled
-Weaponized Emplacements Disabled (Mortars, TOWs, ect.)
-Fight over Center cap zone (no need to backcap)
-FOBs and HABs are immune to damage and shovels

When Game goes live from active player count being met:
-Messages are broadcast to all players to let them know the game is now live.
-Tickets may reset to starting values, server operator configured option
-Soldier movement on the map is no longer restricted
-Weaponized vehicles will spawn
-Weaponized emplacements become usable
-All capture points become able to be captured (still respecting traditional AAS rules)
-FOB's and HABs are able to be damaged and/or un-dug with shovels

Seed_Basrah
Seed_Chora
Seed_Mutaha
Seed_Sumari
Seed_Fallujah

Seed_Basrah_Unlock
Seed_Chora_Unlock
Seed_Mutaha_Unlock
Seed_Sumari_Unlock
Seed_Fallujah_Unlock

CustomOptions.ini (if no options are set, 40 and off are the defaults that are used)
Seed_PlayerCountForLive=40
Seed_ResetTicketsOnLive=true
Seed_ShowKillFeed=true
Seed_EvaluationTimerSec=70
Seed_GenerateDefaultFactionConfig=false
Seed_UseFactionConfig=false
12 Comments
Goavääpeli 8 Jun, 2023 @ 8:59am 
Update for new patch coming ?
wasti  [author] 11 Mar, 2022 @ 1:34pm 
This has been updated to Squad v2.14
-Added Killfeed
-Added map iconography
-Added UI for player count/seed status
-Added counting active players instead of connected players
-Added automatic support for MEE mod
-And more!
wasti  [author] 26 Aug, 2021 @ 8:12pm 
I think 2.11 is the current squad version, not sure, I haven't had any time for this stuff.

Fixed an overlap for the protection zone on mutaha that was causing the ru spawn to be unusable.
Caliburn 21 Aug, 2021 @ 6:54am 
sneed
Ridoc™ 25 Jun, 2021 @ 3:17am 
BTW i find the HABs too close to the objectives ...
I would recommend to put them at least 100m away from the flag and best 'behind' the flag with no option to shoot at it.

On Chora the US FOB can be easily camped almost from RUS FOB
Ridoc™ 18 Jun, 2021 @ 7:34am 
On Mutaha Seed, RUS i get killed on my own FOB from Mod
"Warning restricted area" and BAM
mario713 26 May, 2021 @ 7:32am 
Will this mod require players to subscribe to it?
wasti  [author] 18 May, 2021 @ 10:33pm 
This has been updated for Squad v2.8
Not a Number | Not the fake one! 15 May, 2021 @ 11:48am 
Thanks for keeping it updated, great work! We are looking foreward to use the Layers during the upcoming Mod-Week on our licensed server.
wasti  [author] 13 May, 2021 @ 7:27am 
This has been updated for the new update that is supposed to release sometime today.

Please do not try to run this until Squad updates today.