Crusader Kings III

Crusader Kings III

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Medieval Arts
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52.274 MB
10 ABR 2021 a las 6:01 a. m.
15 ENE a las 4:33 a. m.
49 notas sobre cambios ( ver )

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Medieval Arts

Descripción


A mod focusing on the arts and cultures of the world during the Middle Ages, adding numerous new monuments and 3D art to the game.

You'd like to see a particular monument represented 3D in the game? Want to commission for a mod of your own? Comment below or text me directly on Discord :)[discord.gg]

  • 52 hand-made 3D models of historical monuments
  • Unique special buildings
  • Immersive descriptions and 2D art
  • Frequent regional updates

  • Come join us on Discord[discord.gg] : )
  • Here's the last Dev Diary[forum.paradoxplaza.com]. You can check out the list here[forum.paradoxplaza.com]
  • To better enjoy the 3D Models, use along with Increased Zoom is advised
  • Here's the link to the Old Version[github.com] of this mod on Github. It includes the Ruins and Art School mechanics and all connected flavor.
  • Have you got any suggestion? Comment here
  • Did you notice any bug? Comment here


  • Medieval Arts is now officialy translated in all of CK3's supported languages! This includes english, french, german, polish, russian, korean, simplified chinese and spanish. The translations were mostly machine-made and checked by native speakers. Any additional community produced translations I am aware of are linked below:
  • Spanish Localization by @Kyber Shan (DR22)
  • Japanese Localization by @takuro
  • Portuguese Localization by @Alin
  • Chinese Localization by @牛奶大魔王



[discord.gg]

I hope you all have fun, and if you have any suggestions or doubts feel free to ask!
Discusiones populares Ver todo (2)
32
8 NOV 2024 a las 3:53 p. m.
FIJO: Suggestions
PiGu
19
16 NOV 2024 a las 12:05 a. m.
FIJO: Errors
PiGu
1,206 comentarios
JamieStylez 20 ENE a las 11:40 a. m. 
is this compatible with Flogi's techmod?
PiGu  [autor] 19 ENE a las 1:12 p. m. 
That's weird @tubhiu70, I haven't noticed any from my tests.
The mod in its current version no longer has a special building in Athens (since the base game already has the Parthenon).
Would you mind explaining on the Discord the issues you've encountered? It would certainly help a great deal in fixing them
tubhiu70 19 ENE a las 6:55 a. m. 
Hello, the updated mod has encountered many bugs while running in the old archive. There are errors in the special building models of Medina and Athens. Can you help to fix them?
iGeo 17 ENE a las 5:37 p. m. 
@cuomo860 Thanks for your comment, it made me check that mod, there I found that I was suscribed to Unique Building Plus, and that mod is the one that has "Arena di Verona".
Hans Wurst 17 ENE a las 3:39 a. m. 
Ahhh Im so sad the art interface was removed! As cool as this mods models are, I mostly liked the art section as it added so much more immersion to the game! I hope maybe one day you will feel like releasing it as a seperate mod maybe! Anyway thanks for making the mod I enjoy it very much! I hope you dont take this comment in a complaining way as I understand maintaining mods is a lot of work.
cuomo860 16 ENE a las 4:09 p. m. 
The Arena in Verona was depreciated in an earlier version, however, it is available if you use the "Special World" compatch mod.
iGeo 16 ENE a las 12:35 p. m. 
Did this mod used to have a special building in Verona or I am misremebering? It was "Arena of Verona" or something like that but i can't find it now.
deathscythek 16 ENE a las 6:44 a. m. 
Fantastic, thank you! I'm so happy!
Trowell200 15 ENE a las 10:07 a. m. 
Fantastic, thank you!
PiGu  [autor] 15 ENE a las 4:43 a. m. 
Hey everyone!
Medieval Arts has just been updated! It is now fully translated in all CK3-supported languages (english, french, german, korean, polish, russian, simplified chinese and spanish).
I have also reworked many existing 3D models and added new ones for Durham cathedral, Dongola Hall, Trajan Arch, Palace of Diocletian and the Hexamilion !

Hope you all fun, enjoy the update : )