Garry's Mod
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Fully Functional Lambda Wars Teleporter
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Content Type: Addon
Addon Type: Entity
Addon Tags: Fun, Movie, Roleplay
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24.440 MB
2 mar 2021, ore 9:31
20 giu 2024, ore 13:41
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Fully Functional Lambda Wars Teleporter

In 1 collezione di NextKurome76TheSoldier
My Subbed Stuff
818 elementi
Descrizione
Dispatching forces made easy.

A working recreation of the one way teleporter from Half-Life 2 Themed RTS game; Lambda Wars to send your squad off to a location quickly and to do ambushes. Works with Players, NPCs, Nextbots and anything else that has physics (excluding constraints).

Findable under Entities Tab-->Fun + Games-->Teleporter

Instructions:
1.Spawn
2.Put stuff on it
3.Press use (or use wiremod inputs)
4.Select coordinate on the map (needs sight to sky)
5.???
6.Profit.

ConVars:
-LWB_Tele_debug 0 | turn to 1 to see illegal net message access & teleport entity/location

Cedits:
-Mr.Darkness | making lambda wars "beta"
-Riggs | idea, derma frame outline code

Tags: LWB Tele

make sure to check out my other addons if you are interested.
My Workshop Addons
137 commenti
NextKurome76TheSoldier  [autore] 22 nov 2024, ore 10:55 
hold right click while moving your cursor up and down across the screen
Tutel 22 nov 2024, ore 10:52 
How to zoom in and out if you can?
Demented Stranger 26 ott 2024, ore 17:19 
Update: It cant teleport welded stuff
Plz fix
lethally stupid 3 lug 2024, ore 21:43 
ok, thank you for responding
NextKurome76TheSoldier  [autore] 2 lug 2024, ore 23:24 
It depends on the map and your screen resolution
lethally stupid 2 lug 2024, ore 23:09 
whenever I try to use it I just get a black screen. I don't know if that's supposed to be like that or not.
NextKurome76TheSoldier  [autore] 20 giu 2024, ore 13:25 
works for me, make sure you also use the teleport input and disable manual activation, using it with E will get rid of the stored coordinates
bh9 20 giu 2024, ore 11:52 
How the hell do you use wiremod with it? Like honestly I've tried vector location with expression 2 and it didn't work at all, so the real question I'm actually asking is how do you the coordinates input for wiremod and make it work with expression 2 or anything else that is a vector, so that's all I'm asking, if it's complicated, I don't really care.
killermike 13 gen 2024, ore 18:44 
what if you add malfunction it cause crashing and 50 50 chance that will teleport you random place that you didt pick or it just stops and you gotta repair it
Muchtoodog 11 nov 2023, ore 17:16 
i like this