RimWorld

RimWorld

367 ratings
Integrated Deep Storage
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Mod, 1.3, 1.4, 1.5
File Size
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1.747 MB
5 Nov, 2020 @ 8:48pm
2 May, 2024 @ 3:12am
43 Change Notes ( view )

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Integrated Deep Storage

Description
Rebalances the different available storage mods that use LWM's Deep Storage's storage system and adds its own buildings when furniture mods are found.

I am taking a hiatus for now. Will come back to maintain and update the mod in some weeks.



Changes to stats, recipes and other stuff from several buildings to make all of them follow the same base balance. This includes the new shelves from the basegame, they will just cost more to build.

Progressive research tree from neolithic to spacer. Research cost will depend on the amount of storage buildings available

Some buildings will go into designator dropdowns if they are too similar.

Integrates with Deep Storage Plus for Storage Buildings that would make good use of the one-def system. Barrels will hold one liquid until emptied, bins will hold one loose resource until emptied. (currently not working)

When mods that add furniture that logically should be capable of holding items are present, this mod will make storage-ready copies of them.

There are several mods that add items that fit in storage categories beyond the vanilla options. This mod will setup the storage categories accordingly.

You can cherrypick any building you want that is either rebalanced by this mod, copied from another mod or the original.



These added Deep Storage buildings and are being rebalanced by this mod and/or added proper fixed filters.




When the next mods are present, copies of their furniture and buildings will be made that are deep-storage ready. You can expect dressers, wardrobes, file cabinets, tool cabinets and end tables to be picked.




In general, items can fit in different categories. A bookshelf holds books, a barrel holds alcohol. This mod tries to get all the items from all the big and small mods to fit them nicely in all the storage buildings it rebalances.






Note that not all the storage categories are listed here. Some only appear for one building, others are obvious like meals.



Some of the Simple Storage buildings have a slightly offset ghost blueprint texture in some directions. I haven't found a solution, but it is a very minor issue.

As of right now, Deep Storage Plus doesn't work. Sadly I can't do anything to fix this on my end, so we will just have to wait until Emil the great fixes it.



Is it safe to add to a on going savegame? How about removing it?
If you add it to an on going savegame, your current storage buildings will be modified in capacity and allowed things. This means that some will explode their inventory around. You will not have the starting research projects for storage either. Other than that it should work just fine.

Is not safe to remove from a game most of the time. If you really need to do it, deconstrust all storage buildings first.

Do I need all the mods listed here? None?

The only hard requirement is LWM's Deep Storage and Xml Extensions. Other than that you can have any or none of the mods listed here. This mod will adapt to any combination present.

I found an issue! What can I do?

If you found an issue you may comment it down below, but I recommend that you join my discord (link at the bottom) so I can get more info about the problem quickly and I can fix it swiftly.



Little White Mouse for creating LWM's Deep Storage of course :)
CrunchyDuck for being there all the time hearing my cries while making this mod.
Imranfish for creating XML Extensions. Without you this mod would have died (and loadtime would be 100 hours)
All the authors of the mods this one patches. You are all amazing <3



[github.com]

[discord.gg] You can find me and my modder friends in our Discord Modding server.

[ko-fi.com] If you wish, you can support me through Kofi. It would help me a lot!
Popular Discussions View All (3)
14
25 Apr, 2024 @ 8:45pm
PINNED: Suggestions
Avericat
0
28 Nov, 2024 @ 2:09pm
Quick workaround for temporary JDS Storage Incompatibility (1.5)
:D
288 Comments
Anonymous 25 Jan @ 12:16pm 
Are there any Chinese translation version?
:D 28 Nov, 2024 @ 2:10pm 
If you want temporary compatibility with JDS Simple Storage, I posted a quick workaround in the Discussions section.
Ascythian 4 Nov, 2024 @ 12:02pm 
If youa re habing problems then an alternative mod - https://steamoss.com/sharedfiles/filedetails/?id=3237638097 , might help
Dorsai! 11 Oct, 2024 @ 2:41am 
If anyone has trouble with mod options, here is a quick workaround I've made, until the XML Extensions devs fixes it properly:
https://steamoss.com/sharedfiles/filedetails/?id=3346589753
Marcus 8 Aug, 2024 @ 12:49am 
mod options are broken
Krahe 4 Aug, 2024 @ 1:59am 
Throws a few errors at [JDS] Simple Storage and mods that works on it, like [KET] Stone Crates Storage. Not sure how critical it is, but they are there, errors screenshot: [i.imgur.com] Checked with minimum amount of mods, too, modlist screenshot: [i.imgur.com].
Voxel | Julia 1 Aug, 2024 @ 11:34pm 
This mod is exactly what i was looking for. But the almost 7 seconds it adds to the games startup time are hard to ignore. (For comparison: This mod eats more startup time than the Vanilla Expanded Framework.)

Are performance optimizations something youre intending to do in the future?
Marcus 28 Jul, 2024 @ 6:42am 
Wait, I lied, I literally cant access the mod options menu
Marcus 28 Jul, 2024 @ 12:39am 
I was about to come complain that you kept the duplicates in the construction menu then I realized I could disable them in mod options. Thanks
DisKorruptd 27 Jun, 2024 @ 6:19am 
Dumb question... Will you be adding support for the Bins if Vanilla Recycling Expanded is included?