Stormworks: Build and Rescue

Stormworks: Build and Rescue

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S.S. Normandie
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Missions: Large Boat
Environment Mods: Environment Mod
Tags: v1.2.2
File Size
Posted
Updated
179.735 MB
26 Jun, 2020 @ 9:14pm
5 Jun, 2021 @ 2:39pm
5 Change Notes ( view )

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S.S. Normandie

In 2 collections by Mighty Imp
Mighty Imp's Mighty Ships
8 items
S.S. Normandie Collection
5 items
Description
**** YOU MUST ENABLE INFINITE FUEL AND ELECTRICITY FOR THIS TO WORK!!! YOU SHOULD ALSO DISABLE OVERHEATING ENGINES. READ THE DESCRIPTION IF YOU ARE HAVING TROUBLE GETTING THINGS WORKING, THE ANSWER IS PROBABLY THERE ****

YOU ALSO NEED A DECENT COMPUTER TO RUN THIS. THIS SHIP IS HUGE AND CONTAINS 100'S IF NOT 1000'S OF LIGHTS AND LOGIC CONNECTIONS.


I built and run this ship on the rig below. I average 30-35 FPS running this version of the ship on my machine.

Intel Core i5-4590 CPU @ 3.30 GHz
32 GB RAM
Nvidia GeForce GTX 1050 ti

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HOW TO LOAD THE SHIP---------------------------------------------------------------------------

First you have to start a game in "Custom Game Mode" at the "CUSTOM BASE OIL RIG (LARGE)".
Next press escape and click on the "Custom Menu" tab.
Enable "Infinite Electric", "Infinite Fuel" and disable "Engine Overheating". If you don't do this the ship will not work! Next, press escape and click on the "Addon Editor" tab.
Click on "Load" then select the workshop tab.
Select "SS Normandie" from the list.
Next press the "Test Location" button.

The game will do an autosave and after a while the ship will appear. It will take a little bit to load so be patient.

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HOW TO RUN THE SHIP-----------------------------------------------------------------------------

Propulsion and steering:
To start the engines you need to go to the engine room. WATCH THE TUTORIAL VIDEO ON HOW TO OPERATE THE ENGINES. You can steer and control propulsion from both the bridge and the engine room. Steer the ship with the 'A' and 'D' keys. She handles pretty good for a big ship, but to steer tighter cut the power to the props on the side you are turning to.

Lights and Sinking:
Behind the bridge there is a room with a control panel that has controls for navigation lights, deck lights as well as a scuttle panel. The scuttle panel allows you to simulate a fire, capsize the ship or sink the ship with a standard bow first sinking. Lights for various rooms and halls are controlled by fuse panels scattered around the ship.

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KNOWN BUGS AND QUIRKS

Turning on all the lights will cause a noticeable FPS drop, not much can be done about this.

The ship accelerates to top speed too fast and travels in reverse too fast.

She handles good in winds up to 45% or so, higher than that and the props can lift out of the water causing the ship to lose forward momentum. I've worked very hard to fix this but haven't been able to come up with a solution. I've come to the conclusion that this is due to the way that Stormworks simulates the physics of water and how it interacts with extra large ships such as this. I have similar problems with my other ship, the S.S. William A. Irvin.

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SPECS

Stormworks Normandie:
Length: 721 feet
Width: 75 feet
Height: 112 feet
Weight: 13,742 tons
Speed: 30 knots

Real World Normandie:
Length: 1,029 feet
Width: 117 feet
Height: 184 feet
Weight: 79, 820 tons
Speed 32.2 knots

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HISTORY OF THE SHIP

This is based on a real ship by the same name. It is not an exact recreation, it's hard to believe but the real ship is much bigger and I had to take some liberties in a few areas to make it work. I did try to make it as accurate as I could working within the limitations of the technology.

The S.S. Normandie is considered by many to be the grandest and most elegant ocean liner of all time. From her extravagant Art Deco interiors to the unique design of her bow, everything about the Normandie was state of the art at the time and set a precedent that many after her would try to follow.

The Normandie unfortunately had a very short career. Her maiden voyage was in 1935 and she was scrapped in 1946. She did enjoy a few good years making the transatlantic crossing. She and the RMS Queen Mary battled it out for the coveted Blue Riband that was awarded to the ship that could make the crossing in the shortest time, the award being passed between the two a couple of times.

With the outbreak of war in Europe the Normandie sailed into New York harbor in 1939 where she was interned by the US government. A French crew stayed on board to maintain the ship until 1941. After the attack on Pearl Harbor she was seized by the US Navy and her French crew was sent home on December 20th 1941. The Navy planned to transform the Normandie into a troop ship and work quickly got underway.

Just two months later on February 9th 1942 sparks from a welding torch ignited a pile of life vests and fire quickly spread throughout the vessel. She capsized in her pier due to massive amounts of water being applied in an attempt to stop the fire. The sad part is the fire could have been put out quickly or prevented entirely as the Normadie had a state of the art fire protection system but it, along with the pumps, had been deactivated during the conversion process. In the end, carelessness ended the Normandie's career prematurely.

Attempts were later made to salvage the ship, she was righted and the plan at the time was to turn her into an aircraft carrier. In preparation for this role her upper superstructure was removed entirely but the work was cut short as saving the ship proved to be too costly and priorities shifted elsewhere. After the war ended she was finally sold for scrap in 1946.
Popular Discussions View All (3)
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205 Comments
MouseBlox 16 Jun, 2024 @ 1:20am 
I did the instructions and I couldn't spawn the ship, i did click on "load" and selected "SS Normandie," and i clicked "test location" but it never spawned even though i waited for a while
Mediv 13 Jul, 2023 @ 10:40am 
how to turn the ship? At least the instructions were left
Tihomir Milin 28 Jun, 2023 @ 11:00am 
Man every time I play stormworks I play with all of your ships.They are beautiful. But I was wondering if you could maybe build the S.S. Michelangelo its my favorite liner and it would be awesome if you could build it and please if you do build it please give it the same speed as the Post war Lafayette.
cstad 26 Jun, 2023 @ 6:57am 
How do i sink it!
FLEXX 25 Jun, 2023 @ 12:30pm 
wheres the fuse box for the rooms just aft of the grand hall and galley
i cant find it anywhere
Mighty Imp  [author] 2 Jun, 2023 @ 5:23pm 
@abris: As far as I know there's a maximum build area (I think it's approximately 75x75x150) regardless of what you set the size to in the xml files. In game it will look like you can build out but when you try to the blocks will be in red. Maybe there's a hack for this? Anyway, all I do for large ships is build them in sections and attach the sections with magnets.
abris 17 May, 2023 @ 11:15am 
Hello! How can it be built on such a large scale?
I mean, I rewrote the building size on an island in the program files and I can build quite large, but there are bigger buildings than I can build and how were they made?
Any help would be greatly appreciated!
Le fishe gaming 14 May, 2023 @ 8:33am 
You should really model one of the imperator class sisters
African joe 546 15 Apr, 2023 @ 7:34am 
when i saw it was
"laggy" i was woried then i saw his pc specs. I though my ryzen 5 3600 and gtx 1650 were gonna lag lets load up the game and see if its laggy :) 16gb 3600 corsair vengance btw:steamhappy:
Ironic-Furry-Rec 4 Mar, 2023 @ 5:37pm 
this is really great from what ive seen and when i get a good pc i will get it soooooooo great job kumpel:steamthis::steamthumbsup::steamhappy: