RimWorld

RimWorld

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Apparel Organizer (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.092 MB
16 Mar, 2020 @ 11:13am
18 Apr, 2024 @ 9:52am
24 Change Notes ( view )

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Apparel Organizer (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
887 items
Description

Update of TupiNUMBooRs mod
https://steamoss.com/sharedfiles/filedetails/?id=1586143254

Since this mod is a pain to keep updated I made a more generic version of it here:
https://steamoss.com/sharedfiles/filedetails/?id=2275655161

Added support for the following mods:
Spartan Foundry
Psycic apparel in Royalty
A RimWorld of Magic
Borderlands: The Rim
Dragonian Race
Vanilla Apparel Expanded
Vanilla Armor Expanded
Boots and Stuff
PsiTech
ETRT Tribal apparel
Advanced Shield Belts
Psychic marine helmet
Suicide Vest
NightVision
[CP] Rimmu-Nation - Clothing
Medieval Times
Nearmare race
Jetpack
Jewelry
VFE - Settlers
VFE - Medieval
Save Our Ship 2
Rim of Madness - Bones
Communicable Diseases
RimPlas
Ivory and jade carving
What the hack?!
Field Medic
MiningCo. Mining Helmet
Mercenaries For Me
Jin-Roh Kerberos Panzer Cop Armor
[CP] British Military Kit
Avali Race + PsiTech Addon
Flak Armor: SpecOps Edition (via dltslt)
Vanilla Apparel Expanded - Accessories (via dltslt)
Vanilla Factions Expanded - Insectoids (via dltslt)
Vanilla Factions Expanded - Medieval (via dltslt)
Vanilla Factions Expanded - Vikings (via dltslt)



[dsc.gg]
[github.com]



Ever get tired of the clicking you have to do in the apparel menu?

This organizes most apparels in groups:
- Civilian apparel
- Combat apparel
- Special apparel (belts, psyfoil...)
- Custom categories for Star Wars and Tiberium Rim mods

I can’t move some apparel to groups, so it is just dublicated there.
Groups are [bracketed] to make it easy to see.

This patch is safe to add and remove in existing games.
Load this at the end of you mod list.


Supported Mods:
Androids
Animal Hoods
Apparello 2
Call of Cthulhu - Cults
Call of Cthulhu - Factions
Call of Cthulhu - Straitjackets
Callistans
Combat Extended
Combat Extended: Shields
Drizzly's Christmas Hats
Dubs Rimkit(Medkit)
FashionRIMsta
Firefoam Belt
Forsakens
Glitter Tech
Hand 'n' Footwear
Headgear Frame
High Tech Laboratory Facilities
Mercer's Backpacks + Nano Suit
Orassans
PB Basic Apparel
Polarisbloc - Core LAB
Polarisbloc - Security Force
Remote Explosives
Rimsenal
Rimsenal Enhanced Vanilla Pack
Rimsenal Federation
Rimsenal Feral
Star Wars - Factions
Star Wars - The Force
T-45b Power Armor
Tiberium Rim
Tiberium Rim Factions
Toolmetrics Unoffical B18 Port
Toxic Fallout Protection Suit
Trading Economy Mod
Tribal Essentials
USCM - Colonial Marines Corps Faction
USCM - Core
WeaponTech


If you want me to add a specific mods apparel set, point me towards it and I will take a look at it.

[1.0] by TupiNUMBooR
[B18] by Drizzly
Preview art by Chicken Plucker
[A17] by Mr. Sweetcakes



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (1)
8
3 Oct, 2020 @ 7:28am
Patch suggestions
Leri-Weill [FRA]
110 Comments
Mister Vertigo 18 Apr, 2024 @ 6:24am 
Awesome, glad you were able to find the issue. Happy to help!
MrXarous 17 Apr, 2024 @ 9:30pm 
@mister vertigo I went ahead and checked and the patch for this mod was using the original structure given to the backpack in 1.4 and prior. So I tested a way to fix it and will post in Mlie's Discord to hopefully restore the mod in working order. Thanks for the clean logs and the report.
Mister Vertigo 17 Apr, 2024 @ 8:37pm 
Oh, here is my regular log: https://pastebin.com/66d3PptN
Mister Vertigo 17 Apr, 2024 @ 8:36pm 
Sure, I disabled all but a handful of necessary mods, and I still get the error. Here is my HugsLib Log: https://gist.github.com/HugsLibRecordKeeper/0ec6caf83e623c09bf2cb0c5c050dcc3

As far as I know my Vanilla Framework and VAE-Accessories are up to date. They are displaying as the latest version in my game anyway.

I hope that helps. Let me know if there is anything else I can provide.
MrXarous 17 Apr, 2024 @ 7:36pm 
@mister vertigo any chance you can provide an error log with just bare basics and this mod so we can see the whole interaction. Also make sure your VAE-Accessories and Vanilla Framework is up-to-date as some 1.5 changes would specifically affect patches if not updated.
Mister Vertigo 17 Apr, 2024 @ 6:47pm 
Greetings! I'm getting a red-text error with this mod and Vanilla Apparel Expanded - Accessories. Not sure if this is an issue with your mod or the other, but I thought I'd post here first to find out. Here is a link to the error: https://pastebin.com/JSJaBWdt

It starts with this:
[Apparel Organizer (Continued)] Patch operation Verse.PatchOperationFindMod(Vanilla Apparel Expanded — Accessories) failed
file: D:\Steam\steamapps\workshop\content\294100\2024535120\1.5\Patches\VanillaApparelExpandedAccessories_Patch.xml
[IoD]Sn1p3rr3c0n 27 May, 2023 @ 1:49pm 
I have an issue with a Broken XML Patch for “Dragonian Prime Race2.0”
Creating Items with a null thingClass.
This breaks “Door Clearance” for me and of course we don’t want null things.
HugsLib: {LINK REMOVED}
Altered patch without issues (just commented out the offending parts): {LINK REMOVED}
Mlie  [author] 19 Mar, 2023 @ 10:28am 
@thaipuff288 That is not part of this mod
thaipuff288 19 Mar, 2023 @ 9:53am 
And how to setup that when in combat they will change soldier suit immediately? Please details.
thaipuff288 19 Mar, 2023 @ 9:41am 
@Author I saw that and thanks. However, how can I setup unique wearing for pawn of each?