Avorion

Avorion

36 ratings
Simply Gate Compasses
   
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Mods: Mod
File Size
Posted
Updated
594.935 KB
9 Mar, 2020 @ 11:59am
16 Aug, 2023 @ 10:38am
21 Change Notes ( view )

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Simply Gate Compasses

Description
changes gate icons to have a compass arrow on them so you can tell which way they lead. based on a similar concept by lyravega.

USAGE:
- install the mod and enable it (duh)
- find a gate
- look at its icon on its targeting reticle. it should tell you in one of the 16 cardinal directions it goes

KNOWN BUGS:
- none yet.

SUSPECTED ISSUES:
- compatibility with rinart73 and lyravega's original mod, as well as the Gate Founder mod. looking for feedback on this one.
Popular Discussions View All (1)
0
23 Mar, 2020 @ 1:40am
Bug reports!
void catgirl rglx
14 Comments
Mummified 20 Aug, 2022 @ 8:47pm 
The mod seems to be missing the line:
local SectorSpecifics = include ('sectorspecifics')
In ancientgate.lua. Without it the game is giving me a nil value error.
void catgirl rglx  [author] 29 Jul, 2022 @ 4:44pm 
by design it's clientside-only
‡True-Saber 29 Jul, 2022 @ 10:05am 
Any way to make this client side?
void catgirl rglx  [author] 8 Sep, 2021 @ 11:34am 
hmm... i'll change the method it's using to determine gate direction...
The Devil 8 Sep, 2021 @ 2:49am 
Hi, I have a problem in the German game with this mod because the name for the gate in your mod is translated. This makes the file paths no longer fit and the image can not be loaded. Only a large black and yellow square is displayed. For example, NE in German becomes NO and thus the icon can no longer be found.

I see in your code also no use in translating these strings.
void catgirl rglx  [author] 5 Aug, 2021 @ 4:54pm 
not publishing mods for beta. i'm getting em ready but i wont be publishing until 2.0 releases, at which point that will be the only version I support for all my mods. you SHOULD be able to force-enable mods on a case by case basis in your client.
White Tiger 3 May, 2021 @ 4:44am 
Thanks for getting back to me - its too bad I don't own the server - If you were to post .1. on a separate upload all I would need to do is change the file id to match this one in theory.
void catgirl rglx  [author] 2 May, 2021 @ 11:58am 
they're inherently incompatible (the client is handling almost all logic except for the naming of the gate now) so servers WILL need to update. this can be accomplished by editing the modconfig.lua of the server to force it to retrieve and use newer mods

i will not be publishing old versions of the mod for 'compatibility' whatsoever.
White Tiger 1 May, 2021 @ 6:43pm 
Could you post vs .1. so that I can play on a server that has yet to update?
Engine Of Darkness 28 Apr, 2021 @ 4:49am 
This honestly needs to be in vanilla, it's that good.