Total War: WARHAMMER II

Total War: WARHAMMER II

63 ratings
Coop Corruption
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Tags: mod, Campaign
File Size
Posted
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145.226 KB
21 Feb, 2020 @ 11:30pm
14 Jul, 2021 @ 3:29pm
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Coop Corruption

Description
This mod only works in coop games and makes each player completely immune to the other player's favored corruption - if you're playing Chaos and your buddy is Tomb Kings, you can chill in his territory without the rising Chaos corruption hurting his public order, and you won't take damage from the sandstorms he creates.

Note that while this grants vampiric corruption immunity to other factions, it DOES NOT give untainted immunity to vampires - if I can come up with a better solution for that I will, but that's such a fundamental part of their design I feel uncomfortable giving them global untainted attrition immunity.

Not really 'balanced' per se, this gives a clear major advantage to players by trivializing corruption of that type, but I'd rather have fun than balance.

Is probably compatible with pretty much everything else since this is just a script mod.
80 Comments
JustAWeirdMango 28 May, 2023 @ 4:33am 
hey can you make this for tww3?
𝕽𝖆𝖎𝖉𝖊𝖗 22 Oct, 2022 @ 12:24am 
How exactly does this work? Since it only works in co-op can they still be affected by corruption of the same type from another faction? Or does it just make the two factions chosen immune to either type? Sorry for the Necro.
Ellarian 12 Sep, 2022 @ 11:29am 
best of luck with the port!
Xyfrost 27 Aug, 2022 @ 12:29am 
ok ty very much ! May Sigmar protect you !
Cryswar  [author] 26 Aug, 2022 @ 12:17pm 
Not yet, I'm working on my core mods first. Corruption and its effects are much more complicated in TWW3.
Xyfrost 26 Aug, 2022 @ 3:12am 
hi ! do you have already port the mod to wathamer 3 i don't find it if its the case
ripvine1991 23 Aug, 2022 @ 6:28pm 
Thank you god you saint!! (For trying to port this to TWH3)
Cryswar  [author] 19 Aug, 2022 @ 12:22am 
This will be a bit of work to port, but should be doable. I'm not sure how to deal with plagues now that those are so commonplace, there may be an effect-based immunity toggle somewhere haha.
Cryswar  [author] 15 Jul, 2022 @ 10:53am 
Yeah, sure. Around Immortal Empires launch I'll get around to actually porting my mods, I burnt out pretty bad after how bad launch and 1.2 were but the hype is coming back.
Maggot 14 Jul, 2022 @ 7:51pm 
Any plans to port this over to TWWH3?