Arma 3
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Blastcore Tracers A3 - FoxFort Edit RHS Escalation
   
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Data Type: Mod
File Size
Posted
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10.974 KB
20 Oct, 2019 @ 2:39am
18 Dec, 2021 @ 5:48am
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Blastcore Tracers A3 - FoxFort Edit RHS Escalation

Description
Blastcore Tracers A3 - FoxFort Edit RHS Escalation

This is additional files that will make Blastcore Tracers A3 work better with RHS Escalation mod. You still need to use the main version as well.
8 Comments
HZZHZZHZZ 21 Dec, 2021 @ 6:44am 
Very good I look forward to the good news:steammocking:
FoxFort  [author] 20 Dec, 2021 @ 1:41am 
It's not about the color, the difference is with material type and the way it reflects lighting. I never finished that part. it's buggy ever since Update that improved the lighting long time ago. I tried to fix it, but was not able to. So I just put it on the pause.
HZZHZZHZZ 19 Dec, 2021 @ 12:31pm 
Under normal circumstances, the color of the ground is the same as that of the tracer bullet
HZZHZZHZZ 19 Dec, 2021 @ 12:21pm 
If I don't make it clear what I mean, please look at these screenshots and you'll understand
https://steamoss.com/id/1976845738/screenshots/
HZZHZZHZZ 19 Dec, 2021 @ 11:58am 
Great, now it works properly:steamhappy:And I'd like to ask if I can change all the tracer bullet colors to be the same as the original default colors, so that I can have great effects when using Aarren's Blast Effects mods, and there will be no bullet colors that are different from the flood colors
FoxFort  [author] 18 Dec, 2021 @ 5:50am 
@HZZHZZHZZ, thanks, it should be now fixed. Unsubscribe and Subscribe to update.
HZZHZZHZZ 17 Dec, 2021 @ 11:44pm 
Hello, another mistake was found, the ZSU23 anti-aircraft gun shell explosion effect is all smoke
FoxFort  [author] 4 Dec, 2021 @ 11:53am 
New version is out, due to new changes, I might have broken something. Please report any issues.

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