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I have been trying to fix it whenever I update this mod, hopefully I'll figure it out eventually.
I'm not playing Rimworld at the moment and the patch is very new.
If you notice any odd behaviour please report it and I will handle it at a later date.
The main mod won't be updated so soon because it needs some recoding. Use this as a temporary alternative if you will.
I didn't have the time to long-play test this because I'm still on 1.0.
I just made sure the thing wasn't throwing any red debug logs and didn't break the whole game starting up + checked a couple of things real quick I knew could be a problem.
If anything happens while you play, do tell me.