Rivals of Aether

Rivals of Aether

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Akuma
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31.480 MB
22 Sep, 2019 @ 8:23pm
20 Feb, 2020 @ 1:29am
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Akuma

Description
Update 4.0.1:

FStrong: Can now be Kara-Cancelled into Raging Demon.



A little update to make Raging Demon easier to input.




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Kirby copy support! (This Kirby > https://steamoss.com/sharedfiles/filedetails/?id=1868756032)
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Copying lets Kirby:
- Gohadouken
- Do input commands of
1. Gohadouken (Copied Special)
2. Goshoryuken (Up Special)
3. Tatsumaki Zankukyaku (Mid-charge Jet)
- Special Cancel some attacks (only for input commands)


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Tips and Gimmicks:
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Perform the original input commands of the specials to access stronger versions of them. A yellow spark appears when the input command is successful.

Unlike the Rivals cast, Akuma can not cancel jabs into tilts. Instead, Akuma can cancel certain attacks, aerials and tilts included, into specials.

[Focus Attack] is almost exactly like how it is in SF4. Double tap forward to cancel into a dash (FADC). Specials can be cancelled into Focus Attack for the cost of 1 bar of meter.

Akuma can cancel out of Parry Stun with [Focus Attack]. The input window is tight, and cancelling out costs 1 bar of meter.

Strong EX Special versions can be done by performing the motion of the Special, then pressing attack and special button at the same time. They behave differently and costs 1 bar of meter.

Perform Akuma's Ultra Combo, [Raging Demon], by pressing ``Attack, Attack, Forward, Strong, Special`` in quick succession. If the opponent's damage is 150% or above by the end of the move, they will instantly be defeated instead of being knocked back. Requires the Revenge Gauge to be Active.

[Down Air] and [Hyakki Gosho] are similar moves, but [Hyakki Gosho] does not need a sweet spot to hit a spike.

Super and Ultra Moves can be performed regardless of direction facing. Akuma will face the direction the input command points to. (ex. inputting [Atk, Atk, left, Str, Sp] while facing right will make Akuma perform [Raging Demon] facing left).

There's a 1/10 chance to trigger a cutscene if Raging Demon kills.
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Move List
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*Move list assumes the player is facing right

f = forward, b = back, d = down, u = up

LP = (Light button) Special button
HP = (Hard button) Attack button
P = Light or Hard button
Str = Strong button (or right stick forward if right stick is strong)


Specials:
d, df, f, P - Gohadouken
(AIR) d, df, f, P - Zanku Hadouken
(AIR OK) b, db, d, df, f, P - Shakunetsu Hadouken
d, db, b, P - Tatsumaki Zankukyaku
f, d, df, P - Goshoryuken
LP + HP - Focus Attack
f, df, d, P - Demon Flip

*weaker versions can be done by non-command input special button press

Demon Flip Stance:

HP - Hyakki Gosho (Punch)
LP - Hyakki Gojin (Dive Kick)
No input - Hyakki Gozan (Sliding Kick)

EX Moves: (1 Bar Cost)
d, df, f, LP + HP - EX Gohadouken
d, db, b, LP + HP - EX Tatsumaki Zankukyaku
f, d, df, LP + HP - EX Goshoryuken

Super Combo: (2 Bar Cost)
Sekia Kuretsuha: d, df, f, d, df, f + P

Ultra Combo: (Revenge Gauge Active)
HP, HP, f, Str, LP - Raging Demon

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Sprites from: SNK vs Capcom: MotM (recolored by me)
Command input codes are refetenced from Sandbert with Command Inputs: https://steamoss.com/sharedfiles/filedetails/?id=1894766403&searchtext=sandbert