Starbound

Starbound

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Core Tech
   
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86.187 KB
17 Jun, 2019 @ 2:24am
3 Jul, 2019 @ 8:34pm
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Core Tech

In 1 collection by Andriel Chaoti
Edgy Mods
19 items
Description
Gives you more things to do with core fragments!

What this mod adds
Core Forge

Crafted at the Engineer's Table, this item lets you upgrade the randomly generated weapons you find in the game world.

Warp Core
Warps you back to your ship from anywhere on a planet. (Does not stack, 5 minute cooldown)

Stable Warp Core
Warps you back to your ship from anywhere. This version of the warp core also does not stack, but it is not consumed when used. The cooldown is 1 minute.

Core Fragment Block
This wonderfully glowy block supports slopes! You can craft it at a Wooden Workbench.

Blaststone
Just kidding, I lied. We didn't add blaststone, but we did add a new way to craft it. 10 Cobblestone and 5 Lava at a wooden workbench will make 10 blaststone.

Compatibility
As of right now, this mod does not have any known compatibility issues, but if there are any, we will list them here.

The way the Core Forge is designed, your mod's items may not work with it. Please feel free to get in touch with me if you want me to make the Core Forge compatible with your randomly generated weapons.
For those who wish to do this themselves, you can patch the appropriate file to add your item names. You're looking for the "validItems" entries in ct_wupgrade.config

Bug Reports
If you're having an issue because of my mod, whether it's compatibility or just a bug in the mod itself, please submit a bug report using GitHub Issues.[github.com]

There is a Chucklefish Forums version of this mod here: https://community.playstarbound.com/resources/core-tech.5782/
28 Comments
Charchadon 25 May, 2024 @ 7:10am 
so how to upgrade weapon? have one slot but how to use it?
Azuli-Bluespots 3 Jan, 2024 @ 2:23am 
Got over 200, and I even tried picking them up again. No deal.
Then again, I got a pretty big modlist, and something might be blocking this.
Andriel Chaoti  [author] 2 Jan, 2024 @ 3:35pm 
have you picked up core fragments?
Azuli-Bluespots 2 Jan, 2024 @ 1:54pm 
I can't really find any of the items to craft. I have the architect's table already, but it's not in there.
websurfer1111 3 Nov, 2023 @ 11:52am 
Finally a reason to extract a planets core and destroy whole eco-systems at once.
Shodan2072 24 Apr, 2023 @ 3:16am 
@Joker You need to pick up a core fragment to learn the recipes first.
Wild E 17 Apr, 2023 @ 4:05pm 
Juat installed the mod but im unable to fine the Core Forge on the Architect's Table, I tried reverting back to Engineer's Table because i saw it is on "groups" : [ "inventorstable2", "craftingstations", "all" ] but no luck. Checked the logs but found no issues. Is there any condition i need to perform to make it appear on the crafting table? or do i have to create a new character?

Thanks in Advance :NARAKATHINK:
shadow 28 Jun, 2022 @ 4:54pm 
That makes sense. Starbound has something in place for named weapons to be upgraded with the ancient vault upgrade anvil straight to level 6. Too bad that function can't be applied to incremental levels.
Andriel Chaoti  [author] 28 Jun, 2022 @ 2:27pm 
I had to go and check some of the code and stuff, but it basically takes the old item and it's data, deletes that item, and spawns a new copy with the level incremented by 0.3.. Which Starbound handles the rest for upgrading damage and stats.
shadow 28 Jun, 2022 @ 1:40am 
Ahh, ok I think I get it now. Thank you again for explaining that. Does your mod pull those properties for different tiers of randomly generated weapons from some kind of vanilla table? Just wondering if a similar table could be made that would provide the property data needed. I apologize if my questions are totally misconceived, I'm still very new to Starbound.