Starbound

Starbound

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Starbound Patch Project
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Starbound Patch Project

In 3 collections by jss2a98aj
Mods for 1.4.4 (updated 8/22/2022)
91 items
jss2a98aj's Creations
20 items
Mods for AstroTibs
29 items
Description
Fixes hundreds of typos, incorrect item properties, texture issues, and even some rare crashes. In total over a thousand bugs have been fixed.

It is safe to install or uninstall this mod at any time.

List of all bugs currently fixed[github.com]

Latest Changelog:
-------- 1.5.8 -------- Some soft conflicts with some localization mods have been fixed. Mannequins can now display equipment with absolute texture paths. Incorrect armor/clothing frame usage when sleeping clothed was fixed. The cockpit interface Peacekeeper HQ button now has a tooltip. The swimming effect will now check for Water or Healing Water instead of Water or Lava for setWet. All items obtainable during the intro quest are now in its confiscate items list. Vehicle controller range is now a multiple of the player interaction range. Some wrongly sized and missing object icons were fixed. Some item icons with breaks in the outline were fixed. Cultist Set parts were given an uncommon rarity and 250 pixel value. The Watering Can was given a value of 175 pixels. Even more typos have been fixed. Special thanks to Juni, Silver, Patman, and Godeps for substantial contributions to this update.

Known conflicts:
Optimizebound - Reverts most texture fixes. Reintroduces bugs from previous game versions and breaks some retexture mods. Even MORE Optimized JSON! - Reverts many fixes and breaks some other mods. Mods similar to Optimizebound and Even MORE Optimized JSON! for the same reasons.

Fully compatible with OpenStarbound[github.com] and derivatives as of 1.5.7

Find the Starbound Patch Project on:
The Nexus[www.nexusmods.com]
GitHub[github.com]
The Chucklefish Forums[community.playstarbound.com]
GameBanana[gamebanana.com]

Contributors: Armok, Chofranc, Clank8138, Dracyoshi, giantcavespider, Godeps, Juni, Kherae, lunapanshiel, MajorPoison, Nebulox, Ohrwerk, Patman, Prototype99, Ralek_Basa, rl-starbound, Silver Sokolova, Tea-Loving Lad, VenZell, Xaliber, Yanazake
Popular Discussions View All (3)
101
19 Jan @ 12:06am
PINNED: Bug reports
jss2a98aj
1
10 Jul, 2024 @ 6:34pm
Bug report ; starbound teleportation glitch; player ship kidnaps you
Xddc
3
30 Apr, 2022 @ 5:08pm
Crew Member Dismiss Button
Rapiere Gridoro
327 Comments
Boooo 26 Jan @ 4:00am 
I just wanted to say something positive: "Despite using 800+ mods, there are only a few mods in the log that explicitly conflict with this mod." Thanks for the update.
jss2a98aj  [author] 18 Jan @ 8:36pm 
An update with the compatibility improvements from Juni, along with a number of new fixes, should be up this week provided I do not have anything come up IRL.
Juni 16 Jan @ 2:18am 
I've recently discovered something that was causing compatibility quirks between SPP and a number of mods, due to said mods implementing patches with little regard to whether they actually do anything or not, i.e. patching things that were in the wrong place (and didn't work properly) in vanilla, which SPP fixes.

I've added the fix to SPP on Github, hopefully the next Steam update will finally solve some of those long-standing issues :)
Dylldophlo 8 Jan @ 7:34pm 
:steamthumbsup: @the_silver_bandit :wacthercat:
the_silver_bandit 8 Jan @ 4:07pm 
Bro trying to make a mod compatible with 800+ mods is ridiculous! The possibility of those mods not having conflicts with each other is non-existent, let alone with this mods. You cannot just put that kind of burden on someone else.
jss2a98aj  [author] 8 Jan @ 3:42pm 
If there are any breaking mod conflicts, I have to be told about them to do anything about it. The few breaking conflicts that have been reported were fixed relatively quickly.
A small number of mods will produce log errors due to using bad approaches to patching, and cannot be fixed on my side. The few I am already aware of produce errors even when used alone.
Boooo 8 Jan @ 2:50pm 
It's really unfortunate, but.. if you use a ton of mods (800+).. it seems like a few more errors and stack traceback bugs will occur due to the nature of this mod being the first to load and changing a lot of things. I hope this mod gets updated more often.
Dylldophlo 7 Dec, 2024 @ 12:09am 
Thank you very much
the_silver_bandit 8 Oct, 2024 @ 6:06pm 
Great, thank you!
jss2a98aj  [author] 8 Oct, 2024 @ 6:04pm 
@the_silver_bandit Stutter Reducer Stable does not appear to be bulk replacing game files, so it should not conflict.