Blazing Beaks

Blazing Beaks

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Ace the Baby Chocobo
   
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Tags: Character
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22.987 KB
7 Oct, 2018 @ 2:35pm
7 Oct, 2018 @ 4:35pm
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Ace the Baby Chocobo

Description
My first foray into spriting for an evening!

Starts with Teddy, a double pistol and 3 out of 4 hearts.
- Keys are rare for this birb (33% of average)
- Hearts are easier to find! (25% higher than average)
- Items have a higher drop rate! (25% higher than average)
- Artefacts are harder to find... (50% lower drop chance)
- Abilities are MUCH harder to find (85% lower drop chance)
- Higher than average damage, but slower fire rate/reload speed (15% more damage, 10% slower fire rate/shot speed)
- Birb has trouble hitting things... (75% range)
- Loves his teddy! (25% faster recharge rate!)
- He a speedy boi (1.15 speed multiplier)

Tell me what you think!
3 Comments
Armored Chocobo 18 May, 2019 @ 7:51pm 
Update: Forget the range thing, I misread that as a 75% reduction.
Armored Chocobo 18 May, 2019 @ 7:41pm 
I like the sprite but it feels like it's too heavily nerfed or nerfed for the wrong reasons.

Like he has trouble hitting things, but why does that translate to 1/4 the range? Should be a nerf to his spread instead (increased spread) of about ...30%? Especially since he's using a spread weapon.

Artifacts are pretty much part of the game, so a nerf of 50% hurts progression and goes against the risk-and-reward purpose. Bring it in line with key drops at least.

On top of all this you only grant 15% damage, slightly easier heart drops, a faster teddy and a 10% boost to speed. Pretty punishing for so little.
YellowAfterlife 3 Nov, 2018 @ 2:20pm 
This is really nice! Fits the game's art style well enough and seems to be generally balanced (is anything compensating for 50% artefact drop rate?). I suppose the catch with -85% ability drop is that why would you need other abilities when you already have a teddy