Garry's Mod
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gm_goldencity_day
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
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更新日
30.730 MB
2018年7月16日 17時45分
2018年12月2日 10時02分
3 項目の変更履歴 ( 表示 )

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gm_goldencity_day

解説
Here's a map that's heavily inspired by gm_bigcity. I've been wanting to make a city map like this for a decade, and I've finally gotten around into doing just that. I probably could have gotten this out of the way a while ago, but better late than never, I suppose.

Features:

- A downtown area plus a highrise area
- A sunken highway with a couple of tunnels connecting to the other roads
- 14 buildings with interiors. There are some exterior open doors that you can walk into that teleport you into the interior. To go back outside, press E on one of the elevator doors or whatever kind of door you teleported in front of.
- An AI Nodegraph and a navmesh
- HDR
- A single soundscape throughout the map. The reason it's just one is because I'm not great at soundscapes. I'll probably work on that later as well.
- A single cubemap that actually works (at least on my end, though I made sure it wasn't just the leftover bsp that had that) unlike the ones in the previous map I uploaded
- Two custom models (A tree and a basketball hoop) used in the map that you can use yourself
- A couple of secrets

Credits:

Doctor Flounder Box, for the basketball hoop model
Blueberry_Pie, for coming up with the illuminated window technique (night version)
KingPomme, for expanding on that technique (night version)
bshadow, for the invisible rad light technique used for the streetlights (night version)
Jakobi O'Brien, for helping me out with a bit of optimization (Though I didn't do a great job with it on this update. I'll probably work on it some more on the next update)
Valve and CGTextures, for the source material used for the custom textures
Everyone who gave feedback on the map in the work-in-progress thread

You won't need Counter Strike: Source or Left 4 Dead for the textures on this map to work, for those of you who don't have either game. There is also a night version of this map which is the original, if you want to check that out.

Also, I just noticed that there's a bug on this map where small flickering black triangles will appear in the corners of the skybox if you look at any of those corners. I have no idea how to fix this, though it's not too noticable. I'm thinking it has something to do with the render distance, which wouldn't really make any sense since the skybox isn't supposed to have that issue.
人気スレッド 全て表示 (11)
35
2023年10月7日 18時40分
Are there any jumpscares?
glencoe2004
15
2020年11月25日 15時41分
Suggestions
Ludwig van Beethoven
11
2019年11月25日 13時35分
Breakable windows???
Mr J
319 件のコメント
PTvP 1月4日 17時33分 
Those small flickering black triangles are just US bombers, don't worry!
littlelettuce2 2024年12月7日 2時56分 
when i played this mao i founda green statue that killed me and disappeared
Crafteroski 2024年8月22日 9時57分 
Look at it from another perspective, because of the skibidi toilet these maps are more popular
NateSFM 2024年8月21日 14時26分 
i loved this map before ipad kis ruined it.:steamsad:
AZAAN 2024年8月11日 0時03分 
nhujhvuybnjh
Chempet 2024年7月1日 3時27分 
rbrbrbrbrb
nrww844 2024年6月28日 5時20分 
how to get buildings on the edge of map in SFM version of this map?
Chempet 2024年6月3日 8時35分 
gm_bigcity the sequel
Insert Name 2024年5月30日 7時20分 
here after the skibidi biden incident
louisecleggtaylor 2024年5月27日 1時37分 
SFM version ????