Garry's Mod

Garry's Mod

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gm_goldencity_day
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
Dateigröße
Veröffentlicht
Aktualisiert
30.730 MB
16. Juli 2018 um 17:45
2. Dez. 2018 um 10:02
3 Änderungshinweise (anzeigen)

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gm_goldencity_day

Beschreibung
Here's a map that's heavily inspired by gm_bigcity. I've been wanting to make a city map like this for a decade, and I've finally gotten around into doing just that. I probably could have gotten this out of the way a while ago, but better late than never, I suppose.

Features:

- A downtown area plus a highrise area
- A sunken highway with a couple of tunnels connecting to the other roads
- 14 buildings with interiors. There are some exterior open doors that you can walk into that teleport you into the interior. To go back outside, press E on one of the elevator doors or whatever kind of door you teleported in front of.
- An AI Nodegraph and a navmesh
- HDR
- A single soundscape throughout the map. The reason it's just one is because I'm not great at soundscapes. I'll probably work on that later as well.
- A single cubemap that actually works (at least on my end, though I made sure it wasn't just the leftover bsp that had that) unlike the ones in the previous map I uploaded
- Two custom models (A tree and a basketball hoop) used in the map that you can use yourself
- A couple of secrets

Credits:

Doctor Flounder Box, for the basketball hoop model
Blueberry_Pie, for coming up with the illuminated window technique (night version)
KingPomme, for expanding on that technique (night version)
bshadow, for the invisible rad light technique used for the streetlights (night version)
Jakobi O'Brien, for helping me out with a bit of optimization (Though I didn't do a great job with it on this update. I'll probably work on it some more on the next update)
Valve and CGTextures, for the source material used for the custom textures
Everyone who gave feedback on the map in the work-in-progress thread

You won't need Counter Strike: Source or Left 4 Dead for the textures on this map to work, for those of you who don't have either game. There is also a night version of this map which is the original, if you want to check that out.

Also, I just noticed that there's a bug on this map where small flickering black triangles will appear in the corners of the skybox if you look at any of those corners. I have no idea how to fix this, though it's not too noticable. I'm thinking it has something to do with the render distance, which wouldn't really make any sense since the skybox isn't supposed to have that issue.
Beliebte Diskussionen Alle anzeigen (11)
35
7. Okt. 2023 um 18:40
Are there any jumpscares?
glencoe2004
15
25. Nov. 2020 um 15:41
Suggestions
Ludwig van Beethoven
11
25. Nov. 2019 um 13:35
Breakable windows???
Mr J
319 Kommentare
PTvP 4. Jan. um 17:33 
Those small flickering black triangles are just US bombers, don't worry!
littlelettuce2 7. Dez. 2024 um 2:56 
when i played this mao i founda green statue that killed me and disappeared
Crafteroski 22. Aug. 2024 um 9:57 
Look at it from another perspective, because of the skibidi toilet these maps are more popular
NateSFM 21. Aug. 2024 um 14:26 
i loved this map before ipad kis ruined it.:steamsad:
AZAAN 11. Aug. 2024 um 0:03 
nhujhvuybnjh
Chempet 1. Juli 2024 um 3:27 
rbrbrbrbrb
nrww844 28. Juni 2024 um 5:20 
how to get buildings on the edge of map in SFM version of this map?
Chempet 3. Juni 2024 um 8:35 
gm_bigcity the sequel
Insert Name 30. Mai 2024 um 7:20 
here after the skibidi biden incident
louisecleggtaylor 27. Mai 2024 um 1:37 
SFM version ????