ARK: Survival Evolved

ARK: Survival Evolved

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Additional Lighting Test
   
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Content Types: Mod, Structures, Weapons
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499.509 MB
3 juin 2018 à 8h58
19 juil. 2021 à 7h27
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Additional Lighting Test

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Discussions populaires Tout voir (4)
3
21 mars 2019 à 2h48
ÉPINGLÉ : Bug Reports
reinerSCT
11 commentaires
Pedro2002j 1 mai 2021 à 11h43 
bonsoir ! comment telecharger ces objets ?
DunklerWolf 11 nov. 2020 à 10h08 
Thank you! :-)
reinerSCT  [créateur] 11 nov. 2020 à 3h42 
@DunklerWolf All the stuff should still be there, as long as you don't start the server without any of the two mods installed.
DunklerWolf 11 nov. 2020 à 1h08 
Hey, i have a short question: I saw a few minutes ago, that the other Server Admin, has installed this Test Mod, on the Server, while I installed the Live Version. I wondered why engrames were doubled, but don't searched further and saw it now random in the Modlist. Now the Question: When I delete the Testmod from the Server, will the Items that build from the testmod engrams be destroyed, or are they original the same like the Live Mod Version and stay in game?
Gry_Wlf 3 nov. 2020 à 21h44 
@Not Ur Usual Blueberry

You posted a few months ago, so you might already know all this. But in the spirit of helping:

1. This is actually the TEST version of the mod. The author uses it while he is debugging, but it's not meant for public use. For his full version mod you can follow this link. Additional Lighting The mod works great.

2. For your future needs, if a mod listing does not offer you a MOD ID you can do the following: Right click on the page description area and select "Copy page URL". Paste that someplace where you can read the full URL. I normally just paste it in the comment section since it's close by. In the case of this page, it is - https://steamoss.com/sharedfiles/filedetails/?id=1401972047&searchtext=light - From there you simply pull out the number in the URL. This one would be 1401972047. This IS the MOD ID.

Hope this helps.
Happy Gaming.
Cheese. 20 juil. 2020 à 22h23 
Is this still current/working? if so what's the Mod ID?
Oni 14 juin 2020 à 10h04 
nice mod
reinerSCT  [créateur] 27 avr. 2020 à 9h21 
@Jessicon2 Disable the light sensor if you want the lights to stay activated at daytime.
They don't require fuel/electricity by default, but that can be changed in the ini options.
Jessicon2 27 avr. 2020 à 9h16 
The mod lights look good in the game, but how do you operate them?
The generator is running but the lights are not on, what do you need to keep the lights on?
reinerSCT  [créateur] 6 mars 2019 à 2h34 
This version is to test new updates before they go live. Most of the time, it's the same version as the main one.