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However, those people are not counted, and therefore leveling the "beach-park" is quite hard. I think this behavior is caused by the fact that this gate is for an amusement park, and the invisible gate is for a city park. Also people who come from a normal road into the park are not counted.
So i think multiple solution could get rid of this problem:
- release main gates as props, so we just use the invisible gates and place the prop we want.
- release side gate versions of the main gate. (could be the same model)
- release invisible gates for every type of park (city park/ zoo / etc.)