Crusader Kings II

Crusader Kings II

662 ratings
Mythos 2 - Historical Fantasy
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
15.866 MB
14 Feb, 2018 @ 3:32pm
29 May, 2019 @ 3:24pm
18 Change Notes ( view )

Subscribe to download
Mythos 2 - Historical Fantasy

Description
Mythos 2 brings many features of mediveal European, North African, and Middle
Eastern folklore to life. It focuses of the beliefs of the time to preserve the
historical feeling of the era, while also fleshing out creatures and societies where
folklore leaves off.

Official forum thread: https://forum.paradoxplaza.com/forum/index.php?threads/mythos-2-historical-fantasy-reborn.1042905 (Requires forum registration and account sync with Paradox's forums)

=======
DRAGONS
=======
Once one of the most feared creatures in eurasia, dragons have been pushed back again and again by the rush of humanity.
Featuring:
- Their own pagan religion with a unique purity mechanic
- A holy order, the Golden Order
- Their own modified versions of Feudal, Tribal, Republic, Merchant Republic, Theocracy, and Nomad governments
- Different methods for adopting feudal or marchant republic governments as tribal

==========
WEREWOLVES
==========
Hidden from the world at large and torn between the call of the wolf and of mankind, these shapeshifters lead secret double-lives
Featuring:
- A control mechanic, representing a werewolf's control over their shapeshifting and whether they lean towards the wolf or human side of their nature
- A secrecy system keeping their nature hidden from the world unless caught and exposed
- Regeneration from injuries
- The ability to challenge weak werewolf lieges to combat in a new duel system
- Integration with the Horse Lords werewolf events for owners of that DLC

========
VAMPIRES
========
As hunters hidden among their prey, a vampire's identity is hidden from the humans living around them. Using immortality and guile, vampires are well-suited to navigate the courts of Europe
Featuring:
- A secrecy system keeping their nature hidden from the world unless caught and exposed
- A hunger mechanic, forcing them to feed on human blood
- The ability to heal or improve attributes when feeding
- The ability to grant their gift to others and bring them into their dynasty
- A Blood Court government, in which, with Conclave, additional voters are added from the oldest courtiers and vassals in the realm

=====
MAGIC
=====
Beyond the paths of diplomacy, war, stewardship, intrigue, and theology, some characters can be trained in secret rites of magic, granting supernatural gifts, at the cost of their vitality and the emnity of many religions.
Featuring:
- Four paths granting and enhancing different abilities, two of which are available to non-mages
- A fifth path can be gained through special events in Magic, Theology, or Scholarship in some circumstances
- A new magic Way of Life focus and Conclave education
- The ability to cast a variety of spells
- Access to an event chain to build a mage's tower in their capital

======
GIANTS
======
Be they Jotunn, Ettin, or Gigan, many stories around the world have been told of gargantuan people with strength far beyond normal men.
Work in Progress
Current Features:
- Increasing size and strength as they age
- 3 subraces - Hrimthursar (Frost Giants), Eldjotnar (Fire Giants), and Bergrisar (Hill Giants)

=====
DJINN
=====
Mystic and sometimes monstrous Arabic beings made from smokeless fire who are said to have roamed the earth before the creation of man
Work in Progress
- Natural Magic negates the penalties for magic education

==========
REVENANTS
==========
"It would not be easy to believe that the corpses of the dead should sally (I know not by what agency) from their graves, and should wander about to the terror or destruction of the living, and again return to the tomb, which of its own accord spontaneously opened to receive them, did not frequent examples, occurring in our own times, suffice to establish this fact, to the truth of which there is abundant testimony." - William of Newburgh
- Unique portraits, cultures, and CBs
- Use corpses to resurrect non-reinforcing, high-morale troops
- Low attrition
- Gains benefits from depopulation
- Due to most events not making sense for Revenants and several mechanics not being clear, Revenants are AI controlled and not playable.

=======
MUMMIES
=======
The embalmed and dessicated dead of the ancient kings of Egypt, given new life and returned to reclaim their rule.
Work in Progress



------------------
Compatibility
------------------
Mythos 2: Historical Fantasy extensively modifies files throughout the game and as such can't gaurentee compatibility with most other mods. It is confirmed to NOT be compatible with CK2+, HIP, After the End, Game of Thrones, After the End, and Patrum Scuta. Mythos 2 modifies portraits - using other mods that alter portraits will usually result in graphical errors.
Popular Discussions View All (36)
297
1 Jul, 2020 @ 3:45am
Bug Reports
Kellen
124
26 May, 2020 @ 10:44am
Suggestions - Unofficial
Señor Suicide - Jay
17
13 May, 2020 @ 6:09pm
Dragons! Gods! & Rebellions! A Draconic God run 400 years and counting review
Mord_Sith
1,344 Comments
Strip "The King" Weathers 22 Sep, 2024 @ 4:10am 
Is the mod save game compatible?
kikocrespillo2 6 Sep, 2021 @ 3:25am 
why do the servents i sommon keep getting banished? i summoned a dragon steward for a 100 gold which is a lot for a tribal ruler in ireland after like one month he just got banished? did i do something wrong?
Turtle-Gal 16 Nov, 2020 @ 10:50am 
@Kellen sorry about the advertising, I just wanted to let them know. Also, I did get the permission from Rydel, and I thought he would have talked with you. Sorry!
Kellen  [author] 16 Nov, 2020 @ 3:16am 
For all the people asking questions about this mod:
Move on to Mythos 3. Mythos, and Mythos 2, are buggy, broken messes, and Mythos 3 has my blessing.

For turtle:
Though it's unbecoming to see someone advertise their mod in the comments, I guess it makes sense for a dead mod. I've joined the sequel's discord if you're interested in chatting about what our plans were. Also, I would have preferred to have been asked before you released it publicly, but we abandoned it anyways so I don't really mind that much. Best of luck with the mod. Cheers.
Turtle-Gal 29 Aug, 2020 @ 2:13pm 
@Knight's Errant that's fixed in Mythos 3
Knight's Errant 29 Aug, 2020 @ 5:21am 
Hey I'm having a problem with this mods as after the end of every single month the game freezes and I've checked it is only this mod that does this (All other mods are disabled for clarification) is this a problem for my system or is it endemic to the mod itself ?
Turtle-Gal 12 Aug, 2020 @ 12:42pm 
@Pixel Brick this was updated for longer, and had more features. I would recommend seeing Mythos 3, which just came out. It will continue to receive content updates and bug-fixes for the foreseeable future.
Pixel Brick 11 Aug, 2020 @ 9:06pm 
What is the difference between this and Mythos 1?
lanypop 7 Aug, 2020 @ 10:03pm 
ok thx man sorry for all the questions
Turtle-Gal 7 Aug, 2020 @ 9:26pm 
@Ianypop do you want to make a new title, or rename the Byantine empire? Either way, this page should help, as well as the other links in the modding tab at the bottom of the page. https://ck2.paradoxwikis.com/Title_modding